Full notes
Full In Trusted Hands update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- UI and audio
- Fixes
- Gameplay
First of all, thank you all so much for spending time in the workshop! We’re genuinely happy to see so many people already diving into In Trusted Hands 💛
Second... ever since we pressed the release button, we’ve been constantly reading your feedback, bug reports, and discussions. And today, thanks to your first impressions, we’re releasing the very first update for the game!
Patch Notes
Fixed an issue causing repeated customers
Improved clarity in several tasks and objectives
Added a hint for skipping post-repair phone animations
Scene transitions in dialogues are now smoother
Fixed various localization issues
As you can probably tell, most of these changes are focused on improving the overall feel of the game. A little more clarity here, a little less visual noise there.
But this update is also quietly laying the groundwork for larger additions in the future.
Things like improving the repair flow during later stages of the game... or revisiting how workshop reviews work altogether. But we’ll talk more about that a little later.
So this isn’t goodbye. Just see you again very soon.
And thank you for continuing to share feedback and help us make the game better <3
Source
Changelog.gg summarizes and formats this update. How we read updates.
