What changed
1 fix0 additions0 changes0 removals
fixedWe have changed the camera system to only move camera when right mouse button is pressed, otherwise the character only moves the head. For gamepad users they have left thumbstick to move character and right thumbstick to move camera. We have fixed a bug with aiming that wasn't allow to aim down or up. Now it works and it should be easier to control aiming with the new camera controls. Fixed a bug with menus wrongly going into gamepad mode (that is to use right thumbstick left or right to select menu buttons with a gamepad to avoid using the mouse). This wasn't allowing the placement via mouse position for keyboard and mouse users. So now you should be able to place base parts with mouse position and without the need to move character's head. We have removed planet camera because it was unuseful and very GPU heavy. Now, when the third person camera will be too close to the character it will switch to first person camera and reset immediatly after that to avoid camera clipping through character and similar. Also added a weapon offset camera view on right shoulder of the character for aiming. Update size 128 Mb
In The Long Run The Game changes
fixedWe have changed the camera system to only move camera when right mouse button is pressed, otherwise the character only moves the head. For gamepad users they have left thumbstick to move character and right thumbstick to move camera. We have fixed a bug with aiming that wasn't allow to aim down or up. Now it works and it should be easier to control aiming with the new camera controls. Fixed a bug with menus wrongly going into gamepad mode (that is to use right thumbstick left or right to select menu buttons with a gamepad to avoid using the mouse). This wasn't allowing the placement via mouse position for keyboard and mouse users. So now you should be able to place base parts with mouse position and without the need to move character's head. We have removed planet camera because it was unuseful and very GPU heavy. Now, when the third person camera will be too close to the character it will switch to first person camera and reset immediatly after that to avoid camera clipping through character and similar. Also added a weapon offset camera view on right shoulder of the character for aiming. Update size 128 Mb
We have changed the camera system to only move camera when right mouse button is pressed, otherwise the character only moves the head. For gamepad users they have left thumbstick to move character and right thumbstick to move camera. We have fixed a bug with aiming that wasn't allow to aim down or up. Now it works and it should be easier to control aiming with the new camera controls. Fixed a bug with menus wrongly going into gamepad mode (that is to use right thumbstick left or right to select menu buttons with a gamepad to avoid using the mouse). This wasn't allowing the placement via mouse position for keyboard and mouse users. So now you should be able to place base parts with mouse position and without the need to move character's head. We have removed planet camera because it was unuseful and very GPU heavy. Now, when the third person camera will be too close to the character it will switch to first person camera and reset immediatly after that to avoid camera clipping through character and similar. Also added a weapon offset camera view on right shoulder of the character for aiming. Update size 128 Mb