Version Beta 1.3: Preliminary fixes before engine upgrade
Hi all, before upgrading the engine version we have prepared an update to fix some issues and to add some gameplay content. We will delay engine upgrade by a week or two.
Full notes
Full In The Long Run The Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix3 additions0 changes1 removal
Gameplay
UI and audio
Maps
fixedHi all, before upgrading the engine version we have prepared an update to fix some issues and to add some gameplay content. We will delay engine upgrade by a week or two. Added a backpack like item to repair base parts, it consumes electricity and you can equip it to repair base parts or vehicles. Fixed base part repair system and notification bugs
removedRemoved destructible meshes for base part destruction. Each of these destructible meshes were about 200 mb and there are many parts. So we removed it to free some disk space to be used differently. We will find another solution for base part destruction. (Game size is now 10gb on disc) Changed interface:
addedFor building a live mode Added Enceladus map, open world, with geysers erupting and Saturn as moon visible at night
addedMade some changes to Mars, adding some erosion and fixing tessellation and texture issues.
addedWe have also added many Lods for rovers and other static meshes that were very polygon heavy.
In The Long Run The Game changes
fixedHi all, before upgrading the engine version we have prepared an update to fix some issues and to add some gameplay content. We will delay engine upgrade by a week or two. Added a backpack like item to repair base parts, it consumes electricity and you can equip it to repair base parts or vehicles. Fixed base part repair system and notification bugs
removedRemoved destructible meshes for base part destruction. Each of these destructible meshes were about 200 mb and there are many parts. So we removed it to free some disk space to be used differently. We will find another solution for base part destruction. (Game size is now 10gb on disc) Changed interface:
addedFor building a live mode Added Enceladus map, open world, with geysers erupting and Saturn as moon visible at night
addedMade some changes to Mars, adding some erosion and fixing tessellation and texture issues.
addedWe have also added many Lods for rovers and other static meshes that were very polygon heavy.
Hi all, before upgrading the engine version we have prepared an update to fix some issues and to add some gameplay content. We will delay engine upgrade by a week or two. Added a backpack like item to repair base parts, it consumes electricity and you can equip it to repair base parts or vehicles. Fixed base part repair system and notification bugs
Removed destructible meshes for base part destruction. Each of these destructible meshes were about 200 mb and there are many parts. So we removed it to free some disk space to be used differently. We will find another solution for base part destruction. (Game size is now 10gb on disc) Changed interface:
For building a live mode Added Enceladus map, open world, with geysers erupting and Saturn as moon visible at night
Made some changes to Mars, adding some erosion and fixing tessellation and texture issues.
We have also added many Lods for rovers and other static meshes that were very polygon heavy.
Extended inventory slots to 100 and weight also to 100 kg