Full notes
Full In Passing update
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What changed
- Gameplay
We just wanted to take the time to touch base on a few of the things that have come up since we initially implemented achievements and talk a little bit about what the road forward is going to look like.
Firstly, we are definitely going to be pushing a lighting fix. It hasn't been fun figuring out why the achievement patch ruined lighting, but we think (and we cannot emphasize the importance of the word think enough) we have a solution and will be pushing that ASAP (hopefully next week).
We are also looking to expand achievements slightly -- we can't say for sure how many more achievements we'll be adding, but it's something we'd very much like to do and have started doing work for.
We do not currently have a concrete timeline for these things. Lighting fixes we feel fairly confident saying you should expect next week (Thursday as tradition dictates), anything else is going to get the classic soon™.
Thanks for your continued support guys!
Source
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