Full notes
Full Imagine Sisyphus Happy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
Imagine Sisyphus Happy changes
Last night we've pushed a new update! Mostly small things, trying to improve the experience. What was changed:
Shorter tutorial + added "boulder-drop" scene, which makes initial typing a bit more exciting
Shorten all other first steps, so that you can get to "free play" faster
When you get to the building stage, you automatically get hamster wheel + office soundtrack
Now stories are guaranteed to appear the first time you freely play "Ancient" and "Rural" levels
Reduced the required starting distance for skills to 500 - and increased demo cap to 25 (soft cap) and 50 (hard cap)
Made demands work properly; also fixed the scroll bug and some others
Added new inventory system - here's the picture!
Source
Changelog.gg summarizes and formats this update. How we read updates.
