Full notes
Full Imagine Sisyphus Happy update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, fellow Boulder Pushers! A new huge update has just arrived!
What changed
- Gameplay
- Balance
- Store
- UI and audio
Imagine Sisyphus Happy changes
And this will be one of the biggest updates we have for you!Steam post image
Here are some of the things included:
Typing as an alternative to clicking! For now, it is more "game-play" than "content" - but we already have some surprises for those who seek 🙂
New skill system - a whole galaxy of "stars" to unlock (>> 100)
New stamina system, with fewer restrictions on when to trick
New inventory and shop system, with more Gods to guide you!
More straightforward stats and a smoother progression system
Tons of QoL features and some VFX and SFX improvements
The update is so big that your old saves won't work - the game changed so much that they won't make any sense... But that's a demo, so that should be alright! Aren't we Sisyphuses, after all?
And we are taking part in the great Wishlisted showcase - go check other games, and maybe you'll see another boulder that suits you?
Source
Changelog.gg summarizes and formats this update. How we read updates.
