Full notes
Full I'm Not Sleepy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
- Gameplay
addedNew EnemiesThe final world, Insidious Interior, features five new enemy types, and reworks to some existing enemy attacks. Since this world is part of every successful run, it felt underserved in enemy variety. This should go some way to address that issue.
I'm Not Sleepy changes
addedThe final world, Insidious Interior, features five new enemy types, and reworks to some existing enemy attacks. Since this world is part of every successful run, it felt underserved in enemy variety. This should go some way to address that issue.
New Enemies
The final world, Insidious Interior, features five new enemy types, and reworks to some existing enemy attacks. Since this world is part of every successful run, it felt underserved in enemy variety. This should go some way to address that issue.
Source
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