What changed
0 fixes2 additions1 change0 removals
- Gameplay
- Events
- UI and audio
addedThe MartianThe Martian is a new character focused on high speed, low friction movement. Deceleration is no longer automatic, so you can float around the arena with controls that feel very different from other characters.
addedLevel EventsNew level events have replaced the previous "Environmental Attacks." Some events, like "Lucky Day," will give you a specific stat or resource boost, but many of them will offer a unique challenge or additional element that you will need to alter your play in order to overcome. There are 13 room events to discover, and on higher difficulty levels you might see them combined to form some truly devious levels.
changedUI ReworkThe interface has been reworked to show cooldown icons for your active items.
I'm Not Sleepy changes
addedThe Martian is a new character focused on high speed, low friction movement. Deceleration is no longer automatic, so you can float around the arena with controls that feel very different from other characters.
addedNew level events have replaced the previous "Environmental Attacks." Some events, like "Lucky Day," will give you a specific stat or resource boost, but many of them will offer a unique challenge or additional element that you will need to alter your play in order to overcome. There are 13 room events to discover, and on higher difficulty levels you might see them combined to form some truly devious levels.
changedThe interface has been reworked to show cooldown icons for your active items.
The Martian
The Martian is a new character focused on high speed, low friction movement. Deceleration is no longer automatic, so you can float around the arena with controls that feel very different from other characters.
Level Events
New level events have replaced the previous "Environmental Attacks." Some events, like "Lucky Day," will give you a specific stat or resource boost, but many of them will offer a unique challenge or additional element that you will need to alter your play in order to overcome. There are 13 room events to discover, and on higher difficulty levels you might see them combined to form some truly devious levels.
UI Rework
The interface has been reworked to show cooldown icons for your active items.