Update history
Latest Idle Spiral updates
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- Idle Spiral
[v2.7.7]
Removed the "Offline Bonus +1%" upgrade from the Shop. Instead, added new upgrades for "Mega Crit" and "Loot Chance" to the Shop
Announcement1 changeGameplay - Idle Spiral
v2.7.7.1
Increased the cost of M-crit and LPM upgrades in the shop from 1K to 100K
Announcement1 change1 numericGameplay - Idle Spiral
[v2.8.6]
Fix the Auto Loot not processing when the canvas is closed.
Announcement - Idle Spiral
[v2.7.4]
Completely revamped the Achievement UI. - Added an "All Add" button to the Z-Reactor. - Changed so that MoF works while some challenges - Fixed the overflow of enemy special texts - Fixed the bug where the description o…
Event1 changeFix - Idle Spiral
[v2.7.3]
Patch Notes - Fixed an issue where the level of Pythagoras in Theory only increased by 1000 per second while using Memory of Formula. - The effects of Water Spiral have been significantly changed as follows: The automat…
Patch notes2 changesFixUI/audio - Idle Spiral
v2.7.2
Removed the test Reset button that was incorrectly placed in the Challenges. - Fixed an issue where r, p, and z were not affected by the offline boost.
Announcement1 changeFix - Idle Spiral
[v2.7.1]
Fixed an issue where the Window Glass was not displayed in the Battle Spiral. - Resolved a problem where the description text for the Window Glass was appearing as blank.
Announcement1 changeFix - Idle Spiral
v2.7.0
[Additions] - Added a new enemy: Another Spiral. - Unlocked the reward for the final Theory. - Added 3 Spiral Equations. - Added several Battle Upgrades. - Removed all existing Offline Bonuses and introduced Memory of F…
Event5 changesFixGameplay - Idle Spiral
[Current Development]
We sincerely apologize for the delay in our upcoming update. We would like to share the progress of the next update's content with you. The main focus of the next update will be the modification of offline bonuses. All…
Announcement1 changeGameplay - Idle Spiral
[v2.6.9]
Fixed a bug where the Attack Progress would not reset when switching enemies, causing an Exploitation. * Resolved an issue where the cost of Theory Upgrades would become 0. * Fixed a bug that caused the Battle to restar…
Announcement1 changeFixMaps - Idle Spiral
[v2.6.8]
We've been working on improvements to the Battle UI. The main changes in this update are: Nuke, Scavenger, and Auto Start can now be operated simultaneously without toggling between them. * Selecting Loots has been made…
Announcement2 changesUI/audioMaps - Idle Spiral
[v2.6.6]
Fixed an issue where, during Auto Theory, upgrades would always reference and level up based on the cost of one level. - Fixed an issue where Theories would incorrectly increase by 100 levels despite insufficient funds.…
Event1 changeFix - Idle Spiral
[v2.6.5]
Fixed an issue where the Auto Upgrade feature in Theory only consumed the cost for one level. - Fixed an issue where the cost was not updating in the Auto Upgrade feature in Theory.
Announcement1 changeFix - Idle Spiral
[v2.6.4]
We have identified an issue where Δr is not being updated correctly after Prestige. This is likely due to the recursive formula calculations not being updated. Therefore, we have temporarily changed the system to update…
Announcement2 changesGameplay - Idle Spiral
[v2.6.3]
Fixed an issue where the Currency Update Per Tick would become 0 upon the first launch of the game.
Announcement1 changeFix - Idle Spiral
[v2.6.2 (Performance and Hot Fix patch)]
[Added] * Added a new "Currency Update Frame" feature, allowing for the adjustment of the interval at which currencies like r and p are produced. Adjustments can be made from the Settings screen. We've identified that a…
Event3 changesFixPerformance


