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Steam News15 June 20242y ago

Guns & Black Holes (The Last Demo)

Hello there Idiots! With Steam Next Fest ending today I'm sending the last-ever Demo version of your fantasy. The 1.6 Update of Idiot's Fantasy Demo ads Black Holes, Guns, and Map Generation.

In this update2

Full notes

Full Idiots' Fantasy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions30 changes0 removals
  • Maps
  • Balance
  • Gameplay
  • UI and audio
changedWith Steam Next Fest ending today I'm sending the last-ever Demo version of your fantasy.The 1.6 Update of Idiot's Fantasy Demo ads Black Holes, Guns, and Map Generation.
addedWith Steam Next Fest ending today I'm sending the last-ever Demo version of your fantasy.With a few unique weapon types being added some of the biomes also had been added such as Coldland Castleland and Dryland . Map Generation means that now some of the maps will randomize their inner layout before the game starts so now there are two layers of procedural generation of continents one in the layout of maps and the other in their inner configuration.
changedWith Steam Next Fest ending today I'm sending the last-ever Demo version of your fantasy.Allow for holding down mouse if attack cooldown is below 0.1
addedWith Steam Next Fest ending today I'm sending the last-ever Demo version of your fantasy.Add glow effect to blank bullets
changedWith Steam Next Fest ending today I'm sending the last-ever Demo version of your fantasy.Set gun sound to guns
changedWith Steam Next Fest ending today I'm sending the last-ever Demo version of your fantasy.Have blanks create blank bullet sound when they fall

Idiots' Fantasy changes

changedThe 1.6 Update of Idiot's Fantasy Demo ads Black Holes, Guns, and Map Generation.
addedWith a few unique weapon types being added some of the biomes also had been added such as Coldland Castleland and Dryland . Map Generation means that now some of the maps will randomize their inner layout before the game starts so now there are two layers of procedural generation of continents one in the layout of maps and the other in their inner configuration.
changedAllow for holding down mouse if attack cooldown is below 0.1
addedAdd glow effect to blank bullets
changedSet gun sound to guns

Hello there Idiots!

With Steam Next Fest ending today I'm sending the last-ever Demo version of your fantasy.

The 1.6 Update of Idiot's Fantasy Demo ads Black Holes, Guns, and Map Generation.

With a few unique weapon types being added some of the biomes also had been added such as Coldland Castleland and Dryland. Map Generation means that now some of the maps will randomize their inner layout before the game starts so now there are two layers of procedural generation of continents one in the layout of maps and the other in their inner configuration.

Guns

  • Instantiate exploding animation on shot

  • Create blank bullets on shot

  • Animate guns when shooting

  • Allow for holding down mouse if attack cooldown is below 0.1

  • Sniper Rifle

  • Machine gun

  • Pistol

  • Heavy Machine gun

  • Add glow effect to blank bullets

  • Give blank bullets rigid-bodies and colliders

  • Set gun sound to guns

  • Have blanks create blank bullet sound when they fall

  • Add a trail to bullets

  • Add a red light to the Sniper Rifle

  • Have the UI scale perfectly to the screen size

  • Add cost text as a unique lighted text

  • Redo the camera following the player

Spawn Circles

  • Spawn Circle Pointy

  • Spawn Circle Circly

  • Spawn Circle Squary

  • Spawn Circle Leafy

  • Spawn Circle Glow

  • Spawn Circle Idle Animation

  • Spawn Circle Idle Particles

  • Idle sound

  • Fixed the spawn lag

Dust Particles

  • When a character is being moved create a dust particle

  • Rotate the dust emitter towards reverse direction from the player moving direction

  • On the forest map make the dust normal

  • On the taiga map make the dust slightly darker and slightly green

  • On the snow map make the dust white like snow

  • On the dessert map make the dust yellow

  • On the castle map make the dust dark

  • On the swamp map make the dust dark green

  • Ground particles

  • When movement speed is above the threshold create earth particles that stay in the game and don't move dependently on player

  • Rotate the particle emitter towards the reverse direction of player's movement direction

  • Bright brown particles on forest map

  • dark brown particles on taiga map

  • Yellow particles on dessert map

  • white particles on tundra map

  • grey particles on castle map

  • Dark green particles on Swamp map

Edited damage flash

  • Lowered Flash Light Intensity from 13 to 1 so that it doesn't flash the entire screen

  • Added 3 milliseconds of full flash time

Thank you for reading and see you at the release! Have a prosperous day! Lededev

Source

Steam News / 15 June 2024

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