In this update1
Full notes
Full Idiots' Fantasy update
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Repeated intro
Hello there!
What changed
- Maps
- Gameplay
Idiots' Fantasy changes
I added a big glowing arrow!
To be honest that's the biggest point of this update XD
As of now, there are 3 rework updates in progress and 3 polish updates in progress. One of them is the attack dash update which had been already implemented in 1.2 but it's still not fully polished and most importantly not on all weapons.
That is why in this update the most pressing matter which is "How to exit the Tutorial!?" has been solved. The next update is going to be a culmination so its size will be 5 times the average.
Additional Changes
Chest altar Map
Chests have collisions now
Move with an attack
Move with a attack ( more immersion ,more impact of an attack , more complicated attack patterns and combos
Forwoard
Basic attack move script
add minimal trail (like 10 transparency)
add air particles (minimal and not foccused)
Attack animations
Warg
Goblin
Shiny knight
Grunt
Huntsman
Nicholas
Grumgar
Have a prosperous day! :) Leon
Source
Changelog.gg summarizes and formats this update. How we read updates.
