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Steam News10 March 20242y ago

Idiots' Fantasy Demo 1.0 - Quality

Hello there! This is the 1.0 update for the Demo of Idiots' Fantasy! We've come a long way and I'm proud of the point we arrived at.

In this update1

Full notes

Full Idiots' Fantasy update

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What changed

2 fixes2 additions1 change0 removals
  • Gameplay
  • Fixes
addedThis is the 1.0 update for the Demo of Idiots' Fantasy!We've come a long way and I'm proud of the point we arrived at. As you might have noticed lately game development shifted towards polishing the game rather than adding new features/content. That is because I was dissatisfied with the game's lackluster state. Now the game is in a far better position, the original quality goal for this game is GUNGEON and I mean it! So don't think that this is the end, the game still has around 50% of its release polish. And content too! The release state game will have 5 times of what is now in the game!
changedThis is the 1.0 update for the Demo of Idiots' Fantasy!This update seems small compared to the 1.0 mark but it's impactful on the gameplay and overall game feel.
fixedThis is the 1.0 update for the Demo of Idiots' Fantasy!Fix the disappearance delay
fixedThis is the 1.0 update for the Demo of Idiots' Fantasy!Fixed Poking for the Goblin
addedThis is the 1.0 update for the Demo of Idiots' Fantasy!I also added Vignette , which honestly adds crazy amounts of quality to the game. (You'll see it after playing)

Idiots' Fantasy changes

addedWe've come a long way and I'm proud of the point we arrived at. As you might have noticed lately game development shifted towards polishing the game rather than adding new features/content. That is because I was dissatisfied with the game's lackluster state. Now the game is in a far better position, the original quality goal for this game is GUNGEON and I mean it! So don't think that this is the end, the game still has around 50% of its release polish. And content too! The release state game will have 5 times of what is now in the game!
changedThis update seems small compared to the 1.0 mark but it's impactful on the gameplay and overall game feel.
fixedFix the disappearance delay
fixedFixed Poking for the Goblin
addedI also added Vignette , which honestly adds crazy amounts of quality to the game. (You'll see it after playing)

Hello there!

This is the 1.0 update for the Demo of Idiots' Fantasy!

We've come a long way and I'm proud of the point we arrived at. As you might have noticed lately game development shifted towards polishing the game rather than adding new features/content. That is because I was dissatisfied with the game's lackluster state. Now the game is in a far better position, the original quality goal for this game is GUNGEON and I mean it! So don't think that this is the end, the game still has around 50% of its release polish. And content too! The release state game will have 5 times of what is now in the game!

This update seems small compared to the 1.0 mark but it's impactful on the gameplay and overall game feel.

  • Have the bean guy run rather than dance in loading

  • Have the thrown equipment temporarily disappear from the hand

  • Projectiles should stop on objects

  • Projectiles should have a (piercing ability) statistic

  • Projectiles should attach to objects at which their ( piercing ability ) hits 0

  • Have the arrow appear in the bow when charging

  • A particle effect around ranged attacks

  • Make an effect similar to meteorites entering the atmosphere

  • Projectiles should stay in-game as only graphics after being used up

  • Fix the disappearance delay

  • Ranged attack should create a particle effect as they dig into the target

  • Ranged attack should continue moving for 0.1s as they dig into the target

  • Unify the attack trigger system

  • Fixed Poking for the Goblin

I also added Vignette, which honestly adds crazy amounts of quality to the game. (You'll see it after playing)

Have a prosperous day! Leon (I'm going to use my actual name cause I'm proud of my game from now on)

Source

Steam News / 10 March 2024

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