Full notes
Full Idiots' Fantasy update
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Repeated intro
Hello there, guys!
What changed
- Gameplay
This update isn't enormous but it's quite sizable, I was joining the Global Game Jam so the size lessened a bit.
I'm now starting to work on the fighting part of the game loop from which the name of this update came. The current fighting system changes :
Pathfinding added.
Average mob count in a zone lowered by 50%
Attack charge of 0.8 seconds for mobs
Orc size & attack size increased by 25%
Additionally, there is Idioticron and it's new lighting.
Lighted objects :
Example Character
Manual Move
Manual Attack
Manual Evasion
Manual World
Name Ribbon
Description Background
Statistic group
Eq Slot
Items title
Synergies title
Other minor changes : Minimap size increased by 100%
Have a prosperous week! Lededev
Source
Changelog.gg summarizes and formats this update. How we read updates.
