Full notes
Full Idiots' Fantasy update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello there, guys!
What changed
- Gameplay
Idiots' Fantasy changes
This update is focused on graphical improvements in the game. Sadly due to my sickness I was incapable of releasing this update last week so I've combined the glow update with World Lighting update.
So here's a list of improvements included in this update :
Reworked thrust animation
Reworked slash animation
Reworked ranged graphics
Added glow to :
thrust
slash
ranged attack
Gold Knight
Grumgar the Wise (Boss)
Goblin
Saint Nicholas (Christmass Boss)
Warg
Grunt
Huntsman
Snowman (Manequin)
Given light to :
Gold Knight
Grumgar the Wise (Boss)
Goblin
Saint Nicholas (Christmass Boss)
Warg
Grunt
Huntsman
Snowman (Manequin)
Lighted Zones :
Sewage town
Duo hills
Lowlands
Farmlands
Planes of last standing
Abondoned altar
Two towers
Grumgars Camp (boss room)
Coal Mine (Christmass boss room)
Forest Village
Once free city
Boss entrance
Have a prosperous day! Lededev
Source
Changelog.gg summarizes and formats this update. How we read updates.
