What changed
1 fix0 additions0 changes0 removals
fixedImprovements/Changes - Notification on the side navbar if you have files remaining in folders - Made drawing cursors much easier by allowing continued drawing if the line breaks - Nerfed Stage 2 viruses stats and gave them abit more idle time - SpydlingSac now only spawns a maximum of 2 Spydlings before they die - BootSector turn speed has been reduced slightly - Nerfed some Stage 2 combat rooms from Tier 3 and Challenge rooms - New accessibilty option for tweaking the intensity of the combat background - Added Sparkles to Mods, EXEs and Consumables - Fixed an issue where pressing Escape can somehow bypass the Pause Exploit solution
Identifile: Desktop Dungeon changes
fixedImprovements/Changes - Notification on the side navbar if you have files remaining in folders - Made drawing cursors much easier by allowing continued drawing if the line breaks - Nerfed Stage 2 viruses stats and gave them abit more idle time - SpydlingSac now only spawns a maximum of 2 Spydlings before they die - BootSector turn speed has been reduced slightly - Nerfed some Stage 2 combat rooms from Tier 3 and Challenge rooms - New accessibilty option for tweaking the intensity of the combat background - Added Sparkles to Mods, EXEs and Consumables - Fixed an issue where pressing Escape can somehow bypass the Pause Exploit solution
Demo v0.4 Patch Notes
Improvements/Changes - Notification on the side navbar if you have files remaining in folders - Made drawing cursors much easier by allowing continued drawing if the line breaks - Nerfed Stage 2 viruses stats and gave them abit more idle time - SpydlingSac now only spawns a maximum of 2 Spydlings before they die - BootSector turn speed has been reduced slightly - Nerfed some Stage 2 combat rooms from Tier 3 and Challenge rooms - New accessibilty option for tweaking the intensity of the combat background - Added Sparkles to Mods, EXEs and Consumables - Fixed an issue where pressing Escape can somehow bypass the Pause Exploit solution