Full notes
Full Identifile: Desktop Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- Balance
- UI and audio
Identifile: Desktop Dungeon changes
v0.1.3b Patch Notes
Bug Fixes/Improvements
Fixed leaderboards not showing if no runs were made that day
Fixed issue where viruses sometimes wander out of screen
Fixed crash when cookie monster cannot find it's cookies
Fixed bug where shiny bosses did not award the shiny virus achievement
Fixed bug where game seed doesn't change after each run
Fixed visual bug where Selection Cursor's crit rate is wrongly displayed
Balance Changes
Reworked Ninja Cursor
Adrenaline Core changed to Legendary rarity
God Mode duration increased 2s -> 3s
Package Delivery damage decreased 2000% -> 1000%
Digital Fart Bag -> Added 3s stun
Floppy Disk -> Rapid fire disks to closest virus
Voodoo Doll -> Deals 1000% attack to all viruses at the cost of taking damage
Soft Reset -> Reset current room into lower tier
Overheat -> Screen wide damage over time
Bobble Bubble -> Shoots a bubble and trap a virus for 8s, dealing 200% attack damage per second
DROOM -> Targets highest health virus
QOL Improvements
Projectile opacity settings
Triangle tip opacity settings
Chromatic aberration intensity setting
Hurt hitbox opacity setting
Various improvement to mod/exe texts
NOTE: Localisation texts may not be accurate. There may be inconsistencies with mod/exe descriptions and their actual functionality, if you do spot them, flag them out in the discord channel!
Source
Changelog.gg summarizes and formats this update. How we read updates.
