Full notes
Full ID-EGO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
ID-EGO changes
Bug fixes
Optimization unintentionally removed some characters from the last last part of the final level, only occured while playing through at least one loading screen.
Improvements
Enemy projectiles now have effect and sound when missing the player and hitting environment
Energy and raygun now have a sound effect when projectile move past the player, humming and emulating a doppler effect
Energy rifle projectile now has a sound effect on impact (both player and enemy)
Machinegun now have a more pronounced animation when running and aiming
Source
Changelog.gg summarizes and formats this update. How we read updates.
