Full notes
Full ID-EGO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition3 changes0 removals
- Performance
- Gameplay
- UI and audio
changedUpdates and improvementsPerformance optimization for multiple rooms within procedurally generated levels
changedUpdates and improvementsOptimization of several visual effects, muzzle flashes, smoke and teleporter
changedUpdates and improvementsMenus have been improved to work better with both lower and higher aspect ratios
addedUpdates and improvementsSeveral helping tips have been added to the audio-, keybindings- and graphics-menu
ID-EGO changes
changedPerformance optimization for multiple rooms within procedurally generated levels
changedOptimization of several visual effects, muzzle flashes, smoke and teleporter
changedMenus have been improved to work better with both lower and higher aspect ratios
addedSeveral helping tips have been added to the audio-, keybindings- and graphics-menu
Updates and improvements
Performance optimization for multiple rooms within procedurally generated levels
Optimization of several visual effects, muzzle flashes, smoke and teleporter
Menus have been improved to work better with both lower and higher aspect ratios
Several helping tips have been added to the audio-, keybindings- and graphics-menu
Source
Changelog.gg summarizes and formats this update. How we read updates.
