I Am Sakuya FPS: Lunarian Invasion
Steam News 6 October 20257mo ago

Dash attack and shotgun altfire is here!

Hello everyone! Sigyaad here again with another important update to the game! This update adds a few features and bugfixes to the game, most notably... The Dash Attack! When you dash, you become invulnerable and perform…

Update log

Full I Am Sakuya FPS: Lunarian Invasion update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello everyone! Sigyaad here again with another important update to the game!

Extracted changes

3 fixes3 additions0 changes0 removals
  • Gameplay
  • Fixes
  • Balance
addedThis update adds a few features and bugfixes to the game, most notably...
addedThe Dash Attack!Additionally, an altfire has been added for the shotgun! The altfire fires less shots, but uses much less ammo! Perfect for headshotting bunnies at close range!
fixedThe Dash Attack!Fixed a bug where the player could get stuck in some homes on level 4
fixedThe Dash Attack!Fixed a bug where the knives would explode incorrectly on hard and luanatic difficulties
fixedThe Dash Attack!Fixed a bug where the knives would explode upon colliding with the enemy bullets
addedPickups and a reworked tutorial are next!One of the feedback points I've gotten is that it feels kinda awkward to have all the weapons available at the start, and I agree! The next update I will gradually introduce new weapons across the starting levels. The next update will also add pickups for ammo and health, that way I can tweak the weapons and bosses better while also incentivising the player to fight the bunnies!

This update adds a few features and bugfixes to the game, most notably...

The Dash Attack!

When you dash, you become invulnerable and perform a melee attack that instantly kills enemies! This lets you perform a string of stylish dashes and makes approaching enemies a lot more accessible! Be careful not to whiff/miss your dash though!

The game feel MUCH better to play with this update! Give it a go!

Additionally, an altfire has been added for the shotgun! The altfire fires less shots, but uses much less ammo! Perfect for headshotting bunnies at close range!

Lastly, some bugfixes have been implemented, they are as follows:

  • Fixed a bug where the player could get stuck in some homes on level 4

  • Fixed a bug where the knives would explode incorrectly on hard and luanatic difficulties

  • Fixed a bug where the knives would explode upon colliding with the enemy bullets

Pickups and a reworked tutorial are next!

One of the feedback points I've gotten is that it feels kinda awkward to have all the weapons available at the start, and I agree! The next update I will gradually introduce new weapons across the starting levels. The next update will also add pickups for ammo and health, that way I can tweak the weapons and bosses better while also incentivising the player to fight the bunnies!

I have much more planned for the game afterwards! Including adding new enemy types and reworking the maps! Stay tuned!

Source

Steam News / 6 October 2025

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