Update log
Full I Am Sakuya FPS: Lunarian Invasion update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone! Sigyaad here with another update to the game, this update introduces stronger bosses, new boss health bars, and a lot of the major bugs crushed! The changes are as follows
Extracted changes
- Balance
- Gameplay
- Fixes
- UI and audio
Bosses are now stronger and can no longer be instantly killed
Bosses now have custom health bars!
Fixed a bug where the bunnies would tpose before opening the door
Fixed a bug where bunnies would shoot after dying
Fixed a bug where the sound volume wouldn't work on weapons except for the revolver
Fixed weapon projectiles moving too slowly
Fixed bullets sometimes going through walls mostly
Fixed bunnies in level 4 not being activiated
Fixed boss names showing incorrectly during dialogue
Fixed sakuya's hitbox being a little tall
Fixed p90 reload's reload causing a delay
Fixed weapons showing thier particles upon switching
Fixed a bug where enemies would dodge shots unexpectedly
Fixed door hitboxes so they cant be shot at when closed, but can be shot at when open
Fixed a bug where the game would start muted
There's a few minor bugs I haven't squashed yet, but rest assured it's being worked on!
What's next?
Next up, I'll be adding some more gameplay features, such as the shotgun altfire and a dash attack that should make the game much more fluid and satisfying! After that, I would like to introduce a re-worked tutorial and combat system that includes weapon pickups and not having every weapon available at the start. And of course, after that, there would still be more and more updates to come!
Anyways thanks so much for taking the time to read this, stay tuned for further updates.
Anymore bugs or issues feel free to leave it as a comment here or join the discord!
Source
