Full notes
Full Hyperventila update
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What changed
- Fixes
Build 0.1.5.0 Updates:
- Added lobby start up timer
- Added new music track for the Gateway Club
- Updated steam user name fetching & prefetching
Improved movement in space, should be harder to get stuck in the ships's hitboxes now - Added native cursor option (Toggle in config file under Config - native_cursor, for now) - Added option to change game speed (Toggle with pgUp - pgDn for now) - Visibility lights system now takes into account spaced state - Command buttons no longer respond to input in multiplayer (H) (K) (T) - Made suit switching and flashlight possible while carrying items around - Bodies now disapear after voting - Game now ends if only one crew is remaining - Added vote timer - Added skip vote option - Added show animation to directiona arrows - Added option to teleport players to voting desk - Made sure alien can't kill after meeting has been called - Changed forklift in multiplayer to be a static prop - Added new menu tips - Added names - Added option to disable proximity chat - Added player role introduction message - Added killed player message - Updated teleport to meeting - Game now requires minimum 3 players to start (will be increased to 4 or 5 on launch) - Added Fix Antenna (Space Job) - Added Valves (Space Job) - Added new fire system (multiplayer and singleplayer) - Added fire extinguisher - Added fuel can (can be used to start fires) - Updated plasma bolts and sparks to ignite fuel - Updated jobs randomization - Updated hard mode to not show the ship interior - Updated interact scripts to remember weapon-state when interacting and ceasing interacting with objects - Updated shipyard with new lighting system & added interior control station - Forced switching of suit and regular outfit to be in-airlock only - Darkened in-hatches - Reverted default player control mode to fixed - Increased door timing - Synced fire between clients - Synced items between clients - Updated fire extinguisher - New achievement - Added version check in MP server browser / to filters? - Added set ready function in lobby - Updated multiplayer colours - Limited tasks to amount of players - Reduced music volume - Prevented screen time-out for the application (experimental) - Extended kill cooldown - Made sure class & colour synced when re-loading a match Fixes: - Disabled space suit before sitting down at chair - Fixed "press to K toggle suit" text not showing up in airlocks - Fixed user getting stuck in chat mode during meeting - Fixed is alien message showing up for all players - Fixed wrong type of walls on shipyard - Fixed vote continuing after game ended - Fixed crash related to lobby chat draw surface - Doors no longer respond to ghosts - Chair position should now be reset after leaving chair and after voting - Fixed singleplayer issues, new game creation should be possible and game doesn't crash anymore when loading the ship interior - Fixed new game returning player to menu - Fixed issue where multiplayer room saves & loads - Fixed vote result text only showing up for host - Fixed zoom-out in multiplayer - Fixed Terminal accept data button - Fixed steam id script crash - Fixed ship direction indicator getting stuck at one direction - Fixed direction marker name stacking - Fixed finished mark position - Fixed issue where weapon wasn't disabled when interacting with objects - Updated fix sabotage text to say mouse left rather than E (E did nothing) - Fixed chair script - Fixed ghost movement & torso should once again draw when player is dead - Fixed ability to change vote after already voted - Implemented fix for voting result saying "unknown" instead of player name - Doors and light station can no longer be accessed during meetings - Game immediately reverting to lobby if alien kills (due to hitting any key), there is now a min 2 second delay - Made sure player isn't in access ducts when teleporting to table (can no longer get stuck under the table during a meeting) - Fixed display name related crash - Fixed player ID being logged twice in lobby array after a player leaves - Fixed items so they can no longer be placed inside walls when moving them around - Fixed player not fully exiting hatches when teleported to chair - Fixed player remaining in spaced state after being teleported to chair - Fixed ranged projectiles in multiplayer - Fixed the chain caster spawning bodies - Dead player can no longer kill as the alien =( - Doors should no longer respond to ghosts - Players can no longer carry items while dead
Source
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