Full notes
Full Hyperstacks update
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HYPERSTACKS AVAILABLE NOW!
Eight years of development. Thousands of hours of work. And finally it is here.
I honestly can’t believe Hyperstacks is finally releasing.
What began as a solo project grew into something far bigger, and today, Hyperstacks is finally launching on Steam.
Thank you to everyone who tested the game, shared feedback, created levels, followed its development, or stayed around long enough to see this moment.
I wanted to prepare a complete launch patch notes post, but the final release window has been chaotic. I’ll publish the full notes once the game is safely out and I’ve dealt with any unexpected bugs that appear. Because, for some reason, bugs always seem to wait for the most important possible moment.
For now, get your headset ready.
See you in Hyperstacks.
Source
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