Full notes
Full Hyperstacks update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Server
Hyperstacks changes
Over the years of developing Hyperstacks, we’ve made many improvements, including performance optimizations, usability overhauls, editor quality-of-life features, and plenty of other changes.
And wow... our last developer patch notes post was more than a year ago!
Even though we stopped posting regular patch notes, development never stopped. Updates continued at a slower pace, and the game has progressed from version 0.14, which was announced in one of the previous posts, all the way to version 0.18.
We stopped publishing detailed patch notes because I’m the only programmer on the team, and preparing them became a significant amount of extra work. Working on other games also slowed Hyperstacks’ development at times.
However, I’m very happy to finally announce that Hyperstacks will soon leave Early Access and officially launch as version 1.0
Both Meta Quest and Steam
Development will not end with the 1.0 release. We still plan to improve the game, release updates, and listen to feedback from the community.
You can also join our Discord server to talk with us, share feedback and ideas, or simply hang out with the community. https://discord.gg/squirrelbytes You can also join the Discord within the game itself
Thank you to everyone who has supported Hyperstacks throughout its development. We want to make the game the best it can be, and we’re excited for what comes next.
And as always, if this is your type of game, go wishlist to be notified on its release!
Source
Changelog.gg summarizes and formats this update. How we read updates.
