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Steam News21 November 20257mo ago

Hyperspace Deck Command 1.0.028 (Launch)

1.0.028 (Launch) -Shadow Command now has Generator 2. -Fixed "target all orbit sections" cards not spawning enough attack vfx. -Fixed some issues with how hack and optimize counter another.

Full notes

Full Hyperspace Deck Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes1 addition0 changes0 removals
  • Gameplay
  • Fixes
  • Compatibility
  • UI and audio
addedShadow Command now has Generator 2.
fixedFixed "target all orbit sections" cards not spawning enough attack vfx.
fixedFixed some issues with how hack and optimize counter another.
fixedFixed legacy problems with how created cards get foiled/holod.
fixedFixed some inconsistencies with strafe drive compatibility.
fixedFixed AA-suppressed unit state sometimes not updating before post-turn effects are initiated.

1.0.028 (Launch)

-Shadow Command now has Generator 2.

-Fixed "target all orbit sections" cards not spawning enough attack vfx.

-Fixed some issues with how hack and optimize counter another.

-Fixed legacy problems with how created cards get foiled/holod.

-Fixed some inconsistencies with strafe drive compatibility.

-Fixed AA-suppressed unit state sometimes not updating before post-turn effects are initiated.

-Fixed a scenario in which counter battery would not be correctly prevented by completing boarding action.

-Fixed a problem when love gains bonus action right before attacking.

-Fixed tether card comms never playing.

-Fixed strafe drive not triggering retreat repairs correctly.

-Other minor fixes.

-Fixed some typos.

Source

Steam News / 21 November 2025

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