In this update3
Full notes
Full HYPER PRIMATE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Gameplay
HYPER PRIMATE changes
To Celebrate Animal Fest - We've pushed a major update to the demo including extra content.
A major update has arrived for the HYPER PRIMATE demo, featuring new maps, extended levels, and a complete UI overhaul. This update will be playable for the duration of animal fest, with extra levels, weapons and artifacts for a limited time only.
If you've played before - this update may cause issues so please clear your save using the clear save button on the main menu!
🌴 Level Updates
Island 1
Ape Awakens (Extended)
Cliffside Climb (Extended)
Winding Waterway (Extended)
Swinging Chimp (Completely New Map)
Congo Chasm (Completely New Map)
Slippery Slope (Extended)
Jungle Hijinx (Extended)
Monke Mountain (Completely New Map)
Tiki Terror (New – Boss)
Island 2
Banan Beach (Extended)
Boardwalk (Completely New Map)
Sandbar Scramble (Completely New Map)
Island 3
Wild Wat (Extended)
M’boga Swamp (Extended)
Swamp Fever (Completely New Map)
Bog Battle (Completely New Map)
Island 4
Capuchin Cave Diving (Completely New Map)
Bedrock Bonanza (Completely New Map)
Secrets
Backrooms (Completely New Map)
🧠 UI Overhaul
The entire user interface has been completely redesigned. This includes:
All UI Assets
Icons for every weapon
Icons for every artifacts
Icons for every skill
Source
Changelog.gg summarizes and formats this update. How we read updates.
