HomeGamesUpdatesPricingMethodology
Steam News1 August 20196y ago

Patch 1.73.0A: New Item, New VFX and Numerous Balances

Do you want to discuss with us or give some ideas? Comment down below or join us on: Steam post image Reddit: https://www.reddit.com/r/HuntForGods/ Telegram: https://t.me/huntforgods We are waiting for you!

Full notes

Full Hunt For Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedDo you want to discuss with us or give some ideas? Comment down below or join us on: Steam post image Reddit: https://www.reddit.com/r/HuntForGods/ Telegram: https://t.me/huntforgods We are waiting for you! :D _____________________________________________________________ Game: [New] Added all the units in the Client Collection screen [New] Added the "Magic Bow" item [VFX] Vanadis' First Skill now has a new particle effect [VFX] Improved visibility of Decker's First Skill particle effects [VFX] Improved the hit effect of the Arcane Power “Siege” [Bugfix] (God) Fixed a spam related problem with placeable skills [Bugfix] Anais returns visible if she gets stunned while her third skill is active [Bugfix] Fixed some minor graphic client bugs [Balancing] ---- Items ---- --Destiny's Wand -- - Ability Power: 50 -> 60 —Diasilis' Scepter -- - Ability Power: 60 -> 50 - % Slow: 10 -> 25 --Gravelord Scythe -- - Ability Power: 70 -> 60 --Guardians Demise -- - Physical Damage: 15 -> 20 - Ability Power: 15 -> 30 - % Minimum Damage: 50 -> 100 - % Maximum Damage: 200 -> 300 --Losfire's Magic Seal -- - Ability Power: 75 -> 60 - % basic Ability Power: 50 -> 60 - % Ability Power: 80 -> 90 --Zalia's Tear -- - Ability Power: 75 -> 60 - % Health: 4 -> 6 -- Pikk’s Dagger -- - Physical Damage: 40 -> 30 - % Attack Speed: 25 -> 20 ---- Arcane Powers ---- -- Siege -- - Tower Health: 4000 -> 3000 - Resistences: 150 -> 100 ---- Characters ---- --- Anais --- -- Ultimate -- - (removed) No longer gives invisibility - (new) If you kill a marked hunter you get a movement speed bonus - Effect area: 4 -> 6 units --- Decker --- - Health: 1450 -> 1600 - Physical Damage: 30 -> 50 -- Base Attack -- % Physical Damage: 30 -> 50 -- Skill 1 -- - % Physical Damage: 50 -> 100 - % Ability Power: 100 -> 50 -- Skill 2 -- - % Physical Damage: 50 -> 100 - % Attack Speed: 5 -> 5/6/8 -- Ultimate -- - % Attack Speed: 15 -> 10 - % Esecution: 30 -> 20 - (new) for the whole duration each attack grants +1 Royal Flush

Hunt For Gods changes

fixedDo you want to discuss with us or give some ideas? Comment down below or join us on: Steam post image Reddit: https://www.reddit.com/r/HuntForGods/ Telegram: https://t.me/huntforgods We are waiting for you! :D _____________________________________________________________ Game: [New] Added all the units in the Client Collection screen [New] Added the "Magic Bow" item [VFX] Vanadis' First Skill now has a new particle effect [VFX] Improved visibility of Decker's First Skill particle effects [VFX] Improved the hit effect of the Arcane Power “Siege” [Bugfix] (God) Fixed a spam related problem with placeable skills [Bugfix] Anais returns visible if she gets stunned while her third skill is active [Bugfix] Fixed some minor graphic client bugs [Balancing] ---- Items ---- --Destiny's Wand -- - Ability Power: 50 -> 60 —Diasilis' Scepter -- - Ability Power: 60 -> 50 - % Slow: 10 -> 25 --Gravelord Scythe -- - Ability Power: 70 -> 60 --Guardians Demise -- - Physical Damage: 15 -> 20 - Ability Power: 15 -> 30 - % Minimum Damage: 50 -> 100 - % Maximum Damage: 200 -> 300 --Losfire's Magic Seal -- - Ability Power: 75 -> 60 - % basic Ability Power: 50 -> 60 - % Ability Power: 80 -> 90 --Zalia's Tear -- - Ability Power: 75 -> 60 - % Health: 4 -> 6 -- Pikk’s Dagger -- - Physical Damage: 40 -> 30 - % Attack Speed: 25 -> 20 ---- Arcane Powers ---- -- Siege -- - Tower Health: 4000 -> 3000 - Resistences: 150 -> 100 ---- Characters ---- --- Anais --- -- Ultimate -- - (removed) No longer gives invisibility - (new) If you kill a marked hunter you get a movement speed bonus - Effect area: 4 -> 6 units --- Decker --- - Health: 1450 -> 1600 - Physical Damage: 30 -> 50 -- Base Attack -- % Physical Damage: 30 -> 50 -- Skill 1 -- - % Physical Damage: 50 -> 100 - % Ability Power: 100 -> 50 -- Skill 2 -- - % Physical Damage: 50 -> 100 - % Attack Speed: 5 -> 5/6/8 -- Ultimate -- - % Attack Speed: 15 -> 10 - % Esecution: 30 -> 20 - (new) for the whole duration each attack grants +1 Royal Flush

Do you want to discuss with us or give some ideas? Comment down below or join us on: Steam post image Reddit: https://www.reddit.com/r/HuntForGods/ Telegram: https://t.me/huntforgods We are waiting for you! :D _____________________________________________________________ Game: [New] Added all the units in the Client Collection screen [New] Added the "Magic Bow" item [VFX] Vanadis' First Skill now has a new particle effect [VFX] Improved visibility of Decker's First Skill particle effects [VFX] Improved the hit effect of the Arcane Power “Siege” [Bugfix] (God) Fixed a spam related problem with placeable skills [Bugfix] Anais returns visible if she gets stunned while her third skill is active [Bugfix] Fixed some minor graphic client bugs [Balancing] ---- Items ---- --Destiny's Wand -- - Ability Power: 50 -> 60 —Diasilis' Scepter -- - Ability Power: 60 -> 50 - % Slow: 10 -> 25 --Gravelord Scythe -- - Ability Power: 70 -> 60 --Guardians Demise -- - Physical Damage: 15 -> 20 - Ability Power: 15 -> 30 - % Minimum Damage: 50 -> 100 - % Maximum Damage: 200 -> 300 --Losfire's Magic Seal -- - Ability Power: 75 -> 60 - % basic Ability Power: 50 -> 60 - % Ability Power: 80 -> 90 --Zalia's Tear -- - Ability Power: 75 -> 60 - % Health: 4 -> 6 -- Pikk’s Dagger -- - Physical Damage: 40 -> 30 - % Attack Speed: 25 -> 20 ---- Arcane Powers ---- -- Siege -- - Tower Health: 4000 -> 3000 - Resistences: 150 -> 100 ---- Characters ---- --- Anais --- -- Ultimate -- - (removed) No longer gives invisibility - (new) If you kill a marked hunter you get a movement speed bonus - Effect area: 4 -> 6 units --- Decker --- - Health: 1450 -> 1600 - Physical Damage: 30 -> 50 -- Base Attack -- % Physical Damage: 30 -> 50 -- Skill 1 -- - % Physical Damage: 50 -> 100 - % Ability Power: 100 -> 50 -- Skill 2 -- - % Physical Damage: 50 -> 100 - % Attack Speed: 5 -> 5/6/8 -- Ultimate -- - % Attack Speed: 15 -> 10 - % Esecution: 30 -> 20 - (new) for the whole duration each attack grants +1 Royal Flush

Source

Steam News / 1 August 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.