Full notes
Full Hunt For Gods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Hunt For Gods changes
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Game: [New] Introduced the “Free Flight” mechanic for Nadiel, Cindula and Wyzo [New] Nadiel and Cindula have a new Skill 3
[Change] Added several signals and indicators for Artemis Skill 3 [Change] Poseidon’s Ultimate Skill now attracts enemies after a short delay, stunning them [Change] Artemis’ Skill 3 now works with cumulative charges
[VFX] Improved the particle effect of Mya's Skill 2 Shield
[3D] Added jump animation for Mya and Mavi
[Bugfix] Fixed a bug where during the God tutorial, it was indicated to ping the Golem instead of the Cemetery Guardian [Bugfix] Fixed a bug where if the menu for customizing the keys was opened during the God tutorial, the instruction window would return to the initial message
[Balancing] --- Items --- — The amount of Ability Power conferred by most of the items has been aligned with that of Physical Damage
-- Fool’s Fury -- - (new) A maximum of 4 enemy hunters are considered
---- Characters ---- --- Zeus --- -- Skill 3 -- - (new) affected allies apply a Lightning Mark when they hit
--- Hades --- -- Skill 3 -- - % Slow: 10 (Max 80) -> 15 (Max 60) - Duration: 3 -> 2 - Effect Area: 13 -> 10
--- Poseidon --- -- Skill 3 -- - Basic Damage: 20 -> 50 - % max health: 2 -> 5
--- Eris --- —Skill 3 -- - (removed) it no longer provides AD/AP bonuses - Whoever takes the apple is healed of 100 + 10% missing health
Source
Changelog.gg summarizes and formats this update. How we read updates.
