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Steam News15 October 20196y ago

Patch 1.81.0A: Changes to Balgroon and Golem, Improvements to Flight, New VFX

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Full notes

Full Hunt For Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
  • Performance
  • Balance
addedGame: [New] Balgroon's skill 2 now creates a wall that protects him and his allies
added[Change] The Golem does not throw stones anymore. In their place, he bangs his arms hard on the floor, causing a shock wave to the enemies in front of him [Change] Wall-evoking skills automatically push targets into the wall area [Change] You can now launch skills even when the game detail screen is open [Change] Reduced vertical target limits [Change] Flight regeneration per second: 3 -> 2
added[UI] Added the indicator of the Guardians’ left percentage life [UI] Added the killing spree on the HUD for the local player [UI] Added the possibility to invite friends from the Lobby screen
added[VFX] Added new particle effects to Eris and Cindula’s new skills [VFX] Added particle effects to the torches on the Arena mode map [VFX] Mavi now shows a different shooting effect when his attacks are boosted [VFX] The hit effect of Eris's Skill 3 now has a new particle effect
changed[SFX] Updated the Italian dubbing of Mavi and Mya
changed[3D] Updated the models of the bases of the "Arena" map

Hunt For Gods changes

addedGame: [New] Balgroon's skill 2 now creates a wall that protects him and his allies
added[Change] The Golem does not throw stones anymore. In their place, he bangs his arms hard on the floor, causing a shock wave to the enemies in front of him [Change] Wall-evoking skills automatically push targets into the wall area [Change] You can now launch skills even when the game detail screen is open [Change] Reduced vertical target limits [Change] Flight regeneration per second: 3 -> 2
added[UI] Added the indicator of the Guardians’ left percentage life [UI] Added the killing spree on the HUD for the local player [UI] Added the possibility to invite friends from the Lobby screen
added[VFX] Added new particle effects to Eris and Cindula’s new skills [VFX] Added particle effects to the torches on the Arena mode map [VFX] Mavi now shows a different shooting effect when his attacks are boosted [VFX] The hit effect of Eris's Skill 3 now has a new particle effect
changed[SFX] Updated the Italian dubbing of Mavi and Mya

Do you want to discuss with us or give some ideas? Comment down below or join us on:

Steam post image

Reddit: https://www.reddit.com/r/HuntForGods/

Telegram: https://t.me/huntforgods

We are waiting for you! :D

____________________________________________________________

Game: [New] Balgroon's skill 2 now creates a wall that protects him and his allies

[Change] The Golem does not throw stones anymore. In their place, he bangs his arms hard on the floor, causing a shock wave to the enemies in front of him [Change] Wall-evoking skills automatically push targets into the wall area [Change] You can now launch skills even when the game detail screen is open [Change] Reduced vertical target limits [Change] Flight regeneration per second: 3 -> 2

[UI] Added the indicator of the Guardians’ left percentage life [UI] Added the killing spree on the HUD for the local player [UI] Added the possibility to invite friends from the Lobby screen

[VFX] Added new particle effects to Eris and Cindula’s new skills [VFX] Added particle effects to the torches on the Arena mode map [VFX] Mavi now shows a different shooting effect when his attacks are boosted [VFX] The hit effect of Eris's Skill 3 now has a new particle effect

[SFX] Updated the Italian dubbing of Mavi and Mya

[3D] Updated the models of the bases of the "Arena" map

[Bugfix] Fixed minor bugs [Bugfix] When a character is put in a condition where he cannot move while he is in the air, he falls down [Bugfix] Poseidon’s skills and Eris’ skill 3 are correctly hidden if they are in a fog of war

[Localization] Updated some keys in French and Spanish

[Optimization] Reduced network consumption to synchronize the position of some units

[Balance] Added 1 second delay before actual flight recharge when landing

[Balancing] ---- Characters ---- --- Balgroon --- -- Skill 2 -- -Cooldown: 15/13/10 -> 17/15/12

Source

Steam News / 15 October 2019

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