HomeGamesUpdatesPricingMethodology
Steam News18 July 20196y ago

Patch 1.71.0A: Changes to Gods and to Arcane Powers

Do you want to discuss with us or give some ideas? Comment down below or join us on: Steam post image Reddit: https://www.reddit.com/r/HuntForGods/ Telegram: https://t.me/huntforgods We are waiting for you!

Full notes

Full Hunt For Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedDo you want to discuss with us or give some ideas? Comment down below or join us on: Steam post image Reddit: https://www.reddit.com/r/HuntForGods/ Telegram: https://t.me/huntforgods We are waiting for you! :D _____________________________________________________________ Game: [Feature] It is possible to destroy and reposition the Siege tower with a reduced cooldown [Feature] Now you can rotate the view of the God with the prolonged pressing of the middle mouse button [Change] (Arena) Removed bonus mana regeneration [Change] (God): Soldiers can be summoned only to the points where you have vision [Change] The Arcane Power “Decimate” is now positionable [Change] Expanded the range of the warning for when Anais gets invisible (Now it is shown even when she uses the Skill 3) [VFX] The Arcane Power “Siege” now has a new particle effect [VFX] Improved the effect of Demonic Yokpull’s print [3D] Hades’ zombie soldiers are now real zombies [Bugfix] (God)Invisible units can no longer be seen by hovering over their icon in the HUD [Bugfix] Soldiers no longer lose animations after attacking [Bugfix] In the Arena the “Recast” correctly copies the cooldown of the other used Arcane Power [Bugfix] The Siege Tower now explodes if its God loses the round [Balancing] --- Vanadis --- -- Skill 2-- - Strengthened punches: 3/4/4 -> 3 - % Physical damage: 1.2/1.2/1.4 -> 1.3/1.4/1.6 - (new) +25% attack speed --- Hades --- -- Skill 2 -- - Cooldown: 1 -> 0.5 --- Items --- — Martus’ Talisman -- - Ability Power: 40 -> 55 - Resistances: 15 -> 20 —Dragon's tooth -- - Physical damage: 30 -> 40 - Resistances: 15 -> 20 -- Power Drinker -- - Magic resistance: 60 -> 55 ---- Arcane Powers ---- --- Siege --- -- (new) Strikes with a second of delay -- (new) It can climb over the walls

Hunt For Gods changes

addedDo you want to discuss with us or give some ideas? Comment down below or join us on: Steam post image Reddit: https://www.reddit.com/r/HuntForGods/ Telegram: https://t.me/huntforgods We are waiting for you! :D _____________________________________________________________ Game: [Feature] It is possible to destroy and reposition the Siege tower with a reduced cooldown [Feature] Now you can rotate the view of the God with the prolonged pressing of the middle mouse button [Change] (Arena) Removed bonus mana regeneration [Change] (God): Soldiers can be summoned only to the points where you have vision [Change] The Arcane Power “Decimate” is now positionable [Change] Expanded the range of the warning for when Anais gets invisible (Now it is shown even when she uses the Skill 3) [VFX] The Arcane Power “Siege” now has a new particle effect [VFX] Improved the effect of Demonic Yokpull’s print [3D] Hades’ zombie soldiers are now real zombies [Bugfix] (God)Invisible units can no longer be seen by hovering over their icon in the HUD [Bugfix] Soldiers no longer lose animations after attacking [Bugfix] In the Arena the “Recast” correctly copies the cooldown of the other used Arcane Power [Bugfix] The Siege Tower now explodes if its God loses the round [Balancing] --- Vanadis --- -- Skill 2-- - Strengthened punches: 3/4/4 -> 3 - % Physical damage: 1.2/1.2/1.4 -> 1.3/1.4/1.6 - (new) +25% attack speed --- Hades --- -- Skill 2 -- - Cooldown: 1 -> 0.5 --- Items --- — Martus’ Talisman -- - Ability Power: 40 -> 55 - Resistances: 15 -> 20 —Dragon's tooth -- - Physical damage: 30 -> 40 - Resistances: 15 -> 20 -- Power Drinker -- - Magic resistance: 60 -> 55 ---- Arcane Powers ---- --- Siege --- -- (new) Strikes with a second of delay -- (new) It can climb over the walls

Do you want to discuss with us or give some ideas? Comment down below or join us on: Steam post image Reddit: https://www.reddit.com/r/HuntForGods/ Telegram: https://t.me/huntforgods We are waiting for you! :D _____________________________________________________________ Game: [Feature] It is possible to destroy and reposition the Siege tower with a reduced cooldown [Feature] Now you can rotate the view of the God with the prolonged pressing of the middle mouse button [Change] (Arena) Removed bonus mana regeneration [Change] (God): Soldiers can be summoned only to the points where you have vision [Change] The Arcane Power “Decimate” is now positionable [Change] Expanded the range of the warning for when Anais gets invisible (Now it is shown even when she uses the Skill 3) [VFX] The Arcane Power “Siege” now has a new particle effect [VFX] Improved the effect of Demonic Yokpull’s print [3D] Hades’ zombie soldiers are now real zombies [Bugfix] (God)Invisible units can no longer be seen by hovering over their icon in the HUD [Bugfix] Soldiers no longer lose animations after attacking [Bugfix] In the Arena the “Recast” correctly copies the cooldown of the other used Arcane Power [Bugfix] The Siege Tower now explodes if its God loses the round [Balancing] --- Vanadis --- -- Skill 2-- - Strengthened punches: 3/4/4 -> 3 - % Physical damage: 1.2/1.2/1.4 -> 1.3/1.4/1.6 - (new) +25% attack speed --- Hades --- -- Skill 2 -- - Cooldown: 1 -> 0.5 --- Items --- — Martus’ Talisman -- - Ability Power: 40 -> 55 - Resistances: 15 -> 20 —Dragon's tooth -- - Physical damage: 30 -> 40 - Resistances: 15 -> 20 -- Power Drinker -- - Magic resistance: 60 -> 55 ---- Arcane Powers ---- --- Siege --- -- (new) Strikes with a second of delay -- (new) It can climb over the walls

Source

Steam News / 18 July 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.