Update history
Latest Human Host updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Human Host
Fixed corpse looting bug
● Fixed the issue from the previous version that prevented looting corpses and caused various other bugs. ● Added loading screen countdown. ● Looting corpses no longer opens the backpack.
Announcement3 changesFixGameplay - Human Host
Added "Craft from Storage" and "Corpse Parameters".
● Added feature to automatically take needed materials from storage when crafting. Requires being within 30m of a campfire. See campfire description for details. ● Added world parameters: "Max Corpse Count" and "Corpse…
Announcement13 changesFixGameplay - Human Host
Fixed many unreasonable settings.
● When opening a storage box, the "Custom Label" input box is now disabled at the same time. ● Fixed the bug where the "My Mods" box could not scroll down. ● Updated the description text of the "Repairman" skill to elim…
Store6 changes1 numericFix - Human Host
Hotfix: Storage box label "OK" button not working.
● This was a new issue caused by the previous patch that fixed shortcut key conflicts with storage boxes. It is now resolved.
Announcement1 changeFix - Human Host
Added [ Frame Rate Limit ] feature and fixed several bugs.
● Added "Frame Rate Limit" option in Graphics settings. ● Fixed key conflict when editing storage box label conflicting with Q and map shortcut keys. ● In-game time is now displayed directly at the top edge of the scree…
Store7 changes1 numericFix - Human Host
New: [Occupy Abandoned Buildings] feature. Fixed collapse bugs.
● Added: Zombies no longer spawn within 10m of any player-built structure. Just place a few items inside an abandoned building to fully claim it. ● Fixed scope reticle not showing. ● Fixed building system accidentally c…
Store9 changesFixGameplay - Human Host
Added "Save on Quit" prompt
● Added a prompt asking players to save when exiting or returning to the main menu. ● Fixed a bug where a new save would incorrectly load data from another save slot. ● Fixed a bug that prevented tree cutting, as well a…
Announcement5 changesFixGameplay - Human Host
Fixed various bugs caused by the "Manual Save" system.
● Fixed bugs introduced by the new "Manual Save" system, including base disappearing, inability to exit the game, zombies becoming unattackable, backpack item errors, and more. ● Removed the pickup indicator on torches.
Store2 changesFixGameplay - Human Host
Added [ Manual Save ] feature.
● Added manual save functionality. The original auto-save feature has been moved to a dedicated save slot. ● Fixed a bug where the character would slide horizontally when holding a stone dagger. ● After loading a save,…
Announcement4 changesFixGameplay - Human Host
[Hotfix] Automatically restore terrain missing due to a bug.
● After an in-depth analysis of save files sent to us by players, we finally tracked down this deeply hidden bug that had survived multiple fix attempts. The terrain disappearance issue should no longer occur. Additiona…
Announcement1 changeGameplay - Human Host
Fixed some unreasonable things
● Fixed a bug that could cause vehicles to launch into the air. ● When crouching and right-clicking to aim at grass on the ground, the hit detection for punching to collect has been increased, reducing the chance of fai…
Announcement7 changesFixGameplay - Human Host
Fixed a small main menu bug introduced by the previous update.
● Fixed a bug where an unsaved reminder text would pop up when changing game settings on the main menu. ● Significantly increased the stat bonuses of the Stealth skill at low levels. ● Fixed a bug where the key bindings…
Announcement3 changesFixGameplay - Human Host
Bug fixes, reduced crafting costs, Scavenger nerf
● Fixed a bug causing storage boxes to unexpectedly collapse (especially in underground caves and on top of trucks). ● Fixed a bug where an empty vehicle save caused infinite loading and prevented building. ● Fixed a bu…
Announcement8 changesFixMaps - Human Host
Added a [Pause Game] feature.
● Added a pause function. During pause, both CPU and GPU usage are significantly reduced. However, it is not recommended to pause for extremely long periods, as data stored in memory may be unexpectedly released by thir…
Store4 changesFixGameplay - Human Host
Fixed a bug where small patches of terrain surface would disappear.
● The previous patch attempted to fix the surface disappearance bug, but it ended up breaking the digging system and introduced new, smaller hollow ground holes. This update fixes all of those issues, while also fixing…
Announcement1 changeGameplay - Human Host
Mod authors can now update their uploaded mods.
● Mod authors on the [Workshop] can now update previously uploaded old mods; also added the ability to upload thumbnails. ● Added SMG and Shotgun weapon parts. ● Redwood can be disassembled into 2 logs; Ebony into 5 log…
Announcement4 changesFixWorkshop

