Full notes
Full Human Host update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Human Host changes
● Added: Zombies no longer spawn within 10m of any player-built structure. Just place a few items inside an abandoned building to fully claim it.
● Fixed scope reticle not showing.
● Fixed building system accidentally causing wall collapse.
● Fixed wooden floor collapsing when placing items on it. Note for old saves: place a new structure on ground, save overwriting the old save, then reload.
● Fixed game freezing for ~3 sec every few minutes (auto-memory cleanup). Increased cleanup interval to 30 min.
● Fixed spike trap hurting crouching players.
● Fixed shotgun infinite reload.
● Fixed excessive zombie mutation level when horde attacks very large bases.
● Greatly reduced looting timer on corpse containers.
Source
Changelog.gg summarizes and formats this update. How we read updates.
