What changed
0 fixes1 addition1 change0 removals
changed● Every torch and solar light tube in the game is a dynamic light source. With just 4-5 dynamic light sources, the game's frame rate would drop to single digits. So we used shader effects to fake dynamic lighting, allowing players to place hundreds of dynamic light sources while maintaining smooth performance. However, the trade-off is that each light source cannot have too large a illumination range, otherwise severe light leaking would occur. This update allows light sources to be placed much closer together, so the drawback of a small illumination range can be compensated by quantity, while keeping light leaking to a minimum.
addedNote: We are focusing our efforts on developing the "Merchant System", along with adding a bicycle system, hundreds of new loot items, a wide variety of furniture, various advanced wall types, and cool vehicle parts. As a result, some player feature requests or minor non-urgent bugs may be delayed. Thank you for your understanding!
Human Host changes
changed● Every torch and solar light tube in the game is a dynamic light source. With just 4-5 dynamic light sources, the game's frame rate would drop to single digits. So we used shader effects to fake dynamic lighting, allowing players to place hundreds of dynamic light sources while maintaining smooth performance. However, the trade-off is that each light source cannot have too large a illumination range, otherwise severe light leaking would occur. This update allows light sources to be placed much closer together, so the drawback of a small illumination range can be compensated by quantity, while keeping light leaking to a minimum.
addedNote: We are focusing our efforts on developing the "Merchant System", along with adding a bicycle system, hundreds of new loot items, a wide variety of furniture, various advanced wall types, and cool vehicle parts. As a result, some player feature requests or minor non-urgent bugs may be delayed. Thank you for your understanding!
● Every torch and solar light tube in the game is a dynamic light source. With just 4-5 dynamic light sources, the game's frame rate would drop to single digits. So we used shader effects to fake dynamic lighting, allowing players to place hundreds of dynamic light sources while maintaining smooth performance. However, the trade-off is that each light source cannot have too large a illumination range, otherwise severe light leaking would occur. This update allows light sources to be placed much closer together, so the drawback of a small illumination range can be compensated by quantity, while keeping light leaking to a minimum.
Note: We are focusing our efforts on developing the "Merchant System", along with adding a bicycle system, hundreds of new loot items, a wide variety of furniture, various advanced wall types, and cool vehicle parts. As a result, some player feature requests or minor non-urgent bugs may be delayed. Thank you for your understanding!