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Latest Human Host updates
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Fixed a bug where vehicles would disappear.
● Fixed a bug where, after moving more than 1000 meters away from a vehicle, saving and exiting the game, then re-entering, the vehicle would disappear. ● Fixed an issue where a small icon on the compass would remain af…
Fixed several bugs including the "invisible zombie" issue.
● Fixed the invisible zombie bug occurring in snowy areas. ● Zombies can no longer push player characters sideways. ● Wooden storage box capacity increased by 5. ● When placing a workbench aimed at the ground, its trans…
Fixed the bug where vehicles would not load after moving away and returning.
● Fixed an issue where vehicles or bases would not load after moving away and returning. This bug was unrelated to the save system, caused by a minor error in initialization state. It is now fixed and compatible with ol…
Fixed an issue where zombies would become too numerous over time.
● Fixed an issue where the nighttime horde event would continue into the day, causing excessive numbers. The horde now only occurs at night, and as soon as day breaks, the spawning of subsequent waves is immediately ter…
Fixed the bug where right-clicking on an item would not show the menu button.
● The previous patch, intended to support ultra-wide resolution monitors, caused a bug where right-clicking on items would not bring up the menu on standard resolutions. This has now been fixed.
Fixed some small issues.
● Fixed the issue of time passing too quickly. ● Fixed an issue where vehicle tires in old saves could never be repaired. ● Fixed a bug where, on certain resolutions, the button would disappear when right-clicking to us…
Fixed missing storage/workbenches (works with old saves)
● Finally fixed the bug where after loading a save, some base buildings, storage boxes, and workbenches would disappear. Simply update to the latest version, and any old saves damaged by this bug will be automatically r…
Fixed a few minor issues.
● Fixed a bug where, on higher resolution monitors, the button that appears when right-clicking an item icon would disappear when the mouse moved near it. ● Fixed a bug where time passed slightly too quickly.
Fixed the bug of [ Workbench ] disappearance.
● Fixed a bug where workbenches built in succession could not be saved, causing them to disappear after loading a save. ● Added an auto-sort button for storage boxes and loot containers. ● Fixed a bug where dying very f…
Fixed a critical bug that caused [ Player Base Disappearance ] !
● This is a deeply hidden critical bug with a low trigger probability, but multiple players reported that after moving 1000 meters away from their base and then returning, the entire base had vanished! We conducted an i…
Inventory sorting: same items now adjacent.
● Optimized the sorting algorithm for inventory management; identical items are now placed next to each other. ● Fixed an issue where zombie hair appeared "whitish" in transparent areas. ● Based on detailed player repor…
Fixed camera spin due to lag; fixed several bugs.
● Improved the camera rotation algorithm to prevent player misoperation caused by screen spin during lag. ● Fixed a bug where initial character perks did not take effect. ● Fixed a bug where wooden debris generated on t…
Fixed several bugs.
● Made another attempt to fix the bug where terrain chunks would disappear after digging the ground surface. This issue involves the voxel system and is extremely complex. If the bug still occurs after this update, plea…
Fixed several bugs caused by null reference objects.
● Fixed a null reference bug when loading surrounding buildings. ● Fixed a null reference bug that occurred after building a "Door". ● Fixed a null reference bug with vehicle tires. ● Fixed a null reference bug in the m…
Fixed several fairly serious bugs!
● Fixed a bug that caused player-built structures, storage boxes, workbenches, walls, and other objects to unexpectedly collapse and disappear. ● Completely fixed an occasional bug where some "invincible small trees, ro…
Successfully connected to [ Steam Workshop ] !
● We've successfully integrated Steam Workshop. The game is built with Unity Mono, which means mod makers can directly peek into the game code using "DnSpy", then inject mod patches with "Harmony". You can tweak just ab…
Added automatic memory defrag to ease FPS drops after long sessions.
● When the player stands still, has any UI open, and the mouse stays idle for a few seconds, a memory defrag will smartly trigger based on current usage — hopefully easing FPS drops over long play sessions. ● Fixed an i…
You can now modify "World Parameters" before loading a save.
● Added the ability to modify "World Parameters" before loading a save, giving players more flexibility. ● Fixed a bug where painkillers couldn't be used. ● Fixed a bug where the M3 and R870 could incorrectly equip scop…
Fixed a bug where "Daytime Length" was too short.
● Fixed a bug where the new "Daytime Length" setting caused the daytime to be too short in old saves.
Bug fixes and tweaks.
● Fixed a bug where zombies from a horde would spawn right next to the player. ● Adjusted the daytime length setting when starting a new game — it now makes more sense. ● Fixed an issue where the left thumb was position…
