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Steam News20 July 20262mo ago

Fixed a critical bug

● The reason for this update's large file size: We have extracted all shaders from asset bundles and pre-warmed them in batches before the game starts, which alleviates stuttering issues when players move.

Full notes

Full Human Host update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Performance
  • Gameplay
changed● The reason for this update's large file size: We have extracted all shaders from asset bundles and pre-warmed them in batches before the game starts, which alleviates stuttering issues when players move. Since all asset bundles have been modified and need to be re-downloaded, this update is very large. If you prefer not to update, you can right-click the game icon in your Steam library, select "Browse local files", and double-click the game executable to launch directly.
added● This update also fixes the bug where items in storage containers would disappear (only for new saves after this update). This time, we used an ID-indexing approach, completely resolving the issue caused by floating-point precision errors. This bug should no longer occur in the future.

Human Host changes

changed● The reason for this update's large file size: We have extracted all shaders from asset bundles and pre-warmed them in batches before the game starts, which alleviates stuttering issues when players move. Since all asset bundles have been modified and need to be re-downloaded, this update is very large. If you prefer not to update, you can right-click the game icon in your Steam library, select "Browse local files", and double-click the game executable to launch directly.
added● This update also fixes the bug where items in storage containers would disappear (only for new saves after this update). This time, we used an ID-indexing approach, completely resolving the issue caused by floating-point precision errors. This bug should no longer occur in the future.

● The reason for this update's large file size: We have extracted all shaders from asset bundles and pre-warmed them in batches before the game starts, which alleviates stuttering issues when players move. Since all asset bundles have been modified and need to be re-downloaded, this update is very large. If you prefer not to update, you can right-click the game icon in your Steam library, select "Browse local files", and double-click the game executable to launch directly.

● This update also fixes the bug where items in storage containers would disappear (only for new saves after this update). This time, we used an ID-indexing approach, completely resolving the issue caused by floating-point precision errors. This bug should no longer occur in the future.

Note: The merchant system is now about 92% complete. It still needs some more time. Thank you all for your patience!

Source

Steam News / 20 July 2026

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