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Steam News14 July 20262mo ago

Recent Update Summary

● Since the last patch notes were released, we have been releasing hotfixes for critical bugs almost every day.

Full notes

Full Human Host update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Maps
  • Gameplay
added● Since the last patch notes were released, we have been releasing hotfixes for critical bugs almost every day. Examples include: completely fixing the bug where items in storage containers would disappear (new saves only), the vehicle compass icon not showing when too far away, map generation errors caused by different world random seeds and initial settings, the death backpack disappearing bug, and many more. Although fixing these bugs slowed down the development of the merchant system, it has also made the game much more stable.
addedNote: The merchant system is now about 88% complete. We have entered the phase of adding a large number of new models. If no critical bugs appear in the coming week, the merchant system will soon be nearing completion. Thank you all for your patience!

Human Host changes

added● Since the last patch notes were released, we have been releasing hotfixes for critical bugs almost every day. Examples include: completely fixing the bug where items in storage containers would disappear (new saves only), the vehicle compass icon not showing when too far away, map generation errors caused by different world random seeds and initial settings, the death backpack disappearing bug, and many more. Although fixing these bugs slowed down the development of the merchant system, it has also made the game much more stable.
addedNote: The merchant system is now about 88% complete. We have entered the phase of adding a large number of new models. If no critical bugs appear in the coming week, the merchant system will soon be nearing completion. Thank you all for your patience!

● Since the last patch notes were released, we have been releasing hotfixes for critical bugs almost every day. Examples include: completely fixing the bug where items in storage containers would disappear (new saves only), the vehicle compass icon not showing when too far away, map generation errors caused by different world random seeds and initial settings, the death backpack disappearing bug, and many more. Although fixing these bugs slowed down the development of the merchant system, it has also made the game much more stable.

Note: The merchant system is now about 88% complete. We have entered the phase of adding a large number of new models. If no critical bugs appear in the coming week, the merchant system will soon be nearing completion. Thank you all for your patience!

Source

Steam News / 14 July 2026

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