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Latest Human Host updates
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- Human Host
Added [ Frame Rate Limit ] feature and fixed several bugs.
● Added "Frame Rate Limit" option in Graphics settings. ● Fixed key conflict when editing storage box label conflicting with Q and map shortcut keys. ● In-game time is now displayed directly at the top edge of the scree…
Store7 changes1 numericFix - Human Host
New: [Occupy Abandoned Buildings] feature. Fixed collapse bugs.
● Added: Zombies no longer spawn within 10m of any player-built structure. Just place a few items inside an abandoned building to fully claim it. ● Fixed scope reticle not showing. ● Fixed building system accidentally c…
Store9 changesFixGameplay - Human Host
Added "Save on Quit" prompt
● Added a prompt asking players to save when exiting or returning to the main menu. ● Fixed a bug where a new save would incorrectly load data from another save slot. ● Fixed a bug that prevented tree cutting, as well a…
Announcement5 changesFixGameplay - Human Host
Fixed various bugs caused by the "Manual Save" system.
● Fixed bugs introduced by the new "Manual Save" system, including base disappearing, inability to exit the game, zombies becoming unattackable, backpack item errors, and more. ● Removed the pickup indicator on torches.
Store2 changesFixGameplay - Human Host
Added [ Manual Save ] feature.
● Added manual save functionality. The original auto-save feature has been moved to a dedicated save slot. ● Fixed a bug where the character would slide horizontally when holding a stone dagger. ● After loading a save,…
Announcement4 changesFixGameplay - Human Host
[Hotfix] Automatically restore terrain missing due to a bug.
● After an in-depth analysis of save files sent to us by players, we finally tracked down this deeply hidden bug that had survived multiple fix attempts. The terrain disappearance issue should no longer occur. Additiona…
Announcement1 changeGameplay - Human Host
Fixed some unreasonable things
● Fixed a bug that could cause vehicles to launch into the air. ● When crouching and right-clicking to aim at grass on the ground, the hit detection for punching to collect has been increased, reducing the chance of fai…
Announcement7 changesFixGameplay - Human Host
Fixed a small main menu bug introduced by the previous update.
● Fixed a bug where an unsaved reminder text would pop up when changing game settings on the main menu. ● Significantly increased the stat bonuses of the Stealth skill at low levels. ● Fixed a bug where the key bindings…
Announcement3 changesFixGameplay - Human Host
Bug fixes, reduced crafting costs, Scavenger nerf
● Fixed a bug causing storage boxes to unexpectedly collapse (especially in underground caves and on top of trucks). ● Fixed a bug where an empty vehicle save caused infinite loading and prevented building. ● Fixed a bu…
Announcement8 changesFixMaps - Human Host
Added a [Pause Game] feature.
● Added a pause function. During pause, both CPU and GPU usage are significantly reduced. However, it is not recommended to pause for extremely long periods, as data stored in memory may be unexpectedly released by thir…
Store4 changesFixGameplay - Human Host
Fixed a bug where small patches of terrain surface would disappear.
● The previous patch attempted to fix the surface disappearance bug, but it ended up breaking the digging system and introduced new, smaller hollow ground holes. This update fixes all of those issues, while also fixing…
Announcement1 changeGameplay - Human Host
Mod authors can now update their uploaded mods.
● Mod authors on the [Workshop] can now update previously uploaded old mods; also added the ability to upload thumbnails. ● Added SMG and Shotgun weapon parts. ● Redwood can be disassembled into 2 logs; Ebony into 5 log…
Announcement4 changesFixWorkshop - Human Host
Fixed nearby structures collapsing when digging terrain, plus other bugs.
● Fixed building structures near destroyed terrain dropping/disappearing. Now they only drop when fully unsupported from below. ● Fixed "Quick Move to Backpack" not merging with existing stacks when both backpack and be…
Store4 changesFixGameplay - Human Host
Added custom container labels and pickup building structures.
● Added the ability to set custom text labels on storage boxes, making it easier to organize them. ● Added the ability to directly pick up player-built structures such as workbenches, storage boxes, and more. ● Fixed a…
Announcement7 changesFixGameplay - Human Host
Fixed vehicle duplicate loading overlap.
● Fixed a bug where vehicles would overlap due to duplicate loading. ● Fixed several bugs caught in the background.
Announcement2 changesFix - Human Host
Added auto-store for containers, fixed several bugs.
● Added an auto-store feature for storage boxes: automatically deposits matching items from your backpack into the container based on what's already inside. ● Added 2 more belt slots. ● Attempted to fix the "ghost tree"…
Store7 changesFixGameplay

