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Steam News4 July 20242y ago

Early Access 0.25 : Dash rework, feedbacks and fixes !

Gameplay Added time played and attempts on pilgrimage map Reworked the dash to keep your speed, disables gravity for 0.5s and reappears only when used ! (thanks @copy_paste ) Full respawn is quicker (0.

In this update4

Full notes

Full Hoverflow update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes5 additions5 changes1 removal
  • Maps
  • Gameplay
  • Performance
  • UI and audio
addedGameplayAdded time played and attempts on pilgrimage map
changedGameplayReworked the dash to keep your speed, disables gravity for 0.5s and reappears only when used ! (thanks @copy_paste )
changedGameplayFull respawn is quicker (0.6s press vs 1s press before) (thanks to @grey_goo )
changedGameplaySmoother speedlines with good direction this time and more discrete
addedGameplayMouse scroll can be used for bindings (thanks @w0uff )
changedGameplaySmoother jump animation

Hoverflow changes

addedAdded time played and attempts on pilgrimage map
changedReworked the dash to keep your speed, disables gravity for 0.5s and reappears only when used ! (thanks @copy_paste )
changedFull respawn is quicker (0.6s press vs 1s press before) (thanks to @grey_goo )
changedSmoother speedlines with good direction this time and more discrete
addedMouse scroll can be used for bindings (thanks @w0uff )

Gameplay

  • Added time played and attempts on pilgrimage map

  • Reworked the dash to keep your speed, disables gravity for 0.5s and reappears only when used ! (thanks @copy_paste )

  • Full respawn is quicker (0.6s press vs 1s press before) (thanks to @grey_goo )

  • Smoother speedlines with good direction this time and more discrete

  • Mouse scroll can be used for bindings (thanks @w0uff )

  • Smoother jump animation

Bug fixing and stability

  • Fixed the automatically generated names on leaderboard haha thanks to everyone !

  • Fixed the landing preview that sometimes was too optimistic

  • Fixed missing texture (thanks to @nks._. )

  • Fixed missing collider on Rapids (thanks to @alexadagirl

  • When respawning while sliding, slide audio keeps playing (thanks to @calmpewter )

  • Fixed bad ramp on Distant Glade (thanks to @alexadagirl )

  • Fixed dash orb audio playing even when muted (thanks to @alexadagirl )

  • Fixed bad map order on levels (thanks to @copy_paste and @alexadagirl )

Misc

  • Added an option to hide all the random ghosts (thanks to @grey_goo )

  • Removed entirely Dynamic Blur, it was bad (thanks to @calmpewter )

Roadmap

  • Add a small game intro and level outro when you complete the pilgrimage

  • Continue level design on chapter 2-3

  • Small adjustements on bouncing spheres

I can now pay the bills all thanks to you this month !! :heart:

Source

Steam News / 4 July 2024

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