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Steam News9 April 20262mo ago

Updates 0.8.1 - 0.8.10

[dynamiclink href="https://store.steampowered.com/app/2899350/House_Of_Decay/"] Hello, as always a lot of UX and QoL updates ːsteamhappyː Added text about a new ability in the boss cutscene at location 1 Fixed a dash in

In this update1

Full notes

Full House Of Decay update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes5 additions7 changes0 removals
  • Store
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
  • Balance
changed[dynamiclink href="https://store.steampowered.com/app/2899350/House_Of_Decay/"]
addedHello, as always a lot of UX and QoL updates ːsteamhappyːAdded text about a new ability in the boss cutscene at location 1
fixedHello, as always a lot of UX and QoL updates ːsteamhappyːFixed a dash in the air when pausing
fixedHello, as always a lot of UX and QoL updates ːsteamhappyːFixed the boss HP interface from appearing after reloading a save from the main menu
changedHello, as always a lot of UX and QoL updates ːsteamhappyːSlightly changed the geometry of location 0
changedHello, as always a lot of UX and QoL updates ːsteamhappyːSlightly changed the geometry of location 1

House Of Decay changes

changed[dynamiclink href="https://store.steampowered.com/app/2899350/House_Of_Decay/"]
addedAdded text about a new ability in the boss cutscene at location 1
fixedFixed a dash in the air when pausing
fixedFixed the boss HP interface from appearing after reloading a save from the main menu
changedSlightly changed the geometry of location 0

[dynamiclink href="https://store.steampowered.com/app/2899350/House_Of_Decay/"]

Hello, as always a lot of UX and QoL updates ːsteamhappyː

  • Added text about a new ability in the boss cutscene at location 1

  • Fixed a dash in the air when pausing

  • Fixed the boss HP interface from appearing after reloading a save from the main menu

  • Slightly changed the geometry of location 0

  • Slightly changed the geometry of location 1

  • Fixed the player's eye texture in the leggy cutscene

  • The rail hint will now only appear if the player is riding on it

  • Added a hint about the player's menu after receiving items

  • Added a camera zoom animation in the cutscene after the boss at location 1

  • Added a hint about the player's menu after purchasing in the store

  • Fixed some collisions in the hub

  • Corrected the position of the interaction icon with rings in some resolutions

  • Environmental impact effects

  • Navigation performance optimization

  • Increased damage radius of the double jump attack

  • Fixed the ability to break cracked walls without the required Abilities

  • The ring latch icon is now visible even if the ring is off-screen.

  • One of the mirror triggers at location 0 has been adjusted.

  • You can now damage objects and enemies with a dash in the air.

  • The spikes at location 0 are now slightly wider.

Thanks everyone for bug reports!

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Source

Steam News / 9 April 2026

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