Full notes
Full House Of Decay update
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What changed
- Performance
- Gameplay
- Store
- Balance
- Fixes
- UI and audio
House Of Decay changes
Fixed a flickering axe skin when taking damage
Minor geometry changes for location 1
Updated crystal texture in the laser puzzle
Tweaked arena wall collision
Fixed red money animation when exiting the store
Added another rail to the first location after receiving the boot upgrade
Removed the slide cooldown icon on the rail when not in use
Fixed the possibility of dying during the boss's transition to phase 2
Fixed the sound muting during autopause when switching gamepads and when turning on the overlay
Added a checkpoint after the boss
Now, during a jump attack, while the player is still falling, he can deal damage! For example, you can now quickly break piles of crates by performing a jump attack on them (this will also work for double jumping)
Fixed checkpoint triggers in some places
Thanks all for bug reports <3
Source
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