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Steam News29 June 20251y ago

Update 0.4.0

Hi everyone! This is the changelog of the update that was a week ago! But first I want to say that you can play the demo as much as you want, as the save files can be transferred to the main game!

In this update2

Full notes

Full House Of Decay update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes2 additions4 changes1 removal
  • Gameplay
  • Performance
  • Balance
  • Fixes
  • Store
  • Maps
fixedWhat's new:Fix navigation in pause menu with gamepad
fixedWhat's new:Fix water circles in some bodies of water
fixedWhat's new:Fix double jumping on the rail
fixedWhat's new:Fix character behavior on rails for different amount of fps
removedWhat's new:Removed the jump buffer after a normal hit
addedWhat's new:Made new collisions of wall and floor models

House Of Decay changes

fixedFix navigation in pause menu with gamepad
fixedFix water circles in some bodies of water
fixedFix double jumping on the rail
fixedFix character behavior on rails for different amount of fps
removedRemoved the jump buffer after a normal hit

Hi everyone! This is the changelog of the update that was a week ago!

But first I want to say that you can play the demo as much as you want, as the save files can be transferred to the main game!

What's new:

  • At the request of many players now during the attack and dash you can jump at any time!

  • Fixes some places where you can get stuck

  • It is now impossible to attack in a jump immediately after jumping (buffer 0,15s)

  • Fix navigation in pause menu with gamepad

  • Fix water circles in some bodies of water

  • Now borderless mode automatically sets the screen resolution

  • Fix double jumping on the rail

  • Fix character behavior on rails for different amount of fps

  • Player behavior on rails is now more responsive

  • Removed the jump buffer after a normal hit

  • Made new collisions of wall and floor models

  • Boar now doesn't deal damage if the player attacks it up close

  • Fixed no vision activation if you skip a cutscene after a boss

  • Fixed not removing eye effect from boss during its death

  • Fixed no corpse after boss death

  • Fixed grass appearing on some slopes

  • Fixes to Landscape material

  • Added more floor and wall textures for visual variety

What's coming next:

  • Level 0 (Can be playable even on current save)

  • Store

  • Pets

  • More secrets at level 1

  • More hats

  • Upgrades for the hub location

  • Map

  • Different hints during the game

  • Different UX and UI improvements

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Source

Steam News / 29 June 2025

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