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Latest HOUND: AUTOMATON updates
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- HOUND: AUTOMATON
New Characters!
Greetings. We've been hard at work on a new update and are thrilled to introduce some exciting additions to the game. Introducing METSURI - The New Hound Robot We're excited to unveil our second Hound robot: METSURI! Th…
Patch notes4 changesGameplay - HOUND: AUTOMATON
2 New Maps
It has been almost two weeks since HOUND: AUTOMATON launched. As the initial buzz fades, we're excited to revitalize the game with a new update featuring two new maps and interactive objects. We've also tweaked the nigh…
Patch notes6 changesMapsGameplay - HOUND: AUTOMATON
Bug Fixes, CPU Optimization & In-Game Chat
We want to express our heartfelt gratitude to everyone who has purchased and supported our game. Seeing so many players enjoying the experience we've created is incredibly exciting. Your enthusiasm drives us to keep imp…
Security7 changesFixPerformance - HOUND: AUTOMATON
RELEASE DATE: OCT. 21 2024
Greetings, Over 1,000 testers logged in and tried the game during our playtest week, and we're thrilled with how players received it and the fun they had. We've been working nonstop, and we're excited to announce that w…
Patch notes8 changesFixGameplay - HOUND: AUTOMATON
Join the Hunt!
Join the Hunt! The time has finally arrived for you all to join the Hunt for a limited-time testing period. We're excited to have you experience our game and provide valuable feedback! What's in the Game? Game Mode: Hid…
Patch notes4 changesMapsServer - HOUND: AUTOMATON
Playtest: September 27th - October 7th
Greetings, We're thrilled to announce that we're now accepting playtest access requests to help us improve our game and identify any issues we might have missed. To join the playtest, visit our game's Steam page and loo…
Patch notes3 changesGameplayServer - HOUND: AUTOMATON
DEVLOG 1
Greetings, This is our first devlog of a new photorealistic hide-and-seek party game. We've been working hard on adding mechanics and release content to the game and we'd like to keep you updated as often as we can. For…
Event8 changesGameplayServer






