Full notes
Full HOUND: AUTOMATON update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Server
- UI and audio
- Gameplay
Join the Hunt!
The time has finally arrived for you all to join the Hunt for a limited-time testing period. We're excited to have you experience our game and provide valuable feedback!
What's in the Game?
Game Mode: Hide and seek
Maps: 2 playable maps
Hosting: Easy server configuration with multiple settings
Multiplayer: Join public lobbies or play with friends via Steam
Survivor Mechanic: Delay capture by pushing the robot, gaining precious seconds to escape
- Hunter GadgetNew throwable device that provides audio cues for nearby Humans, with intensity varying based on proximity
Issue Reporting
Please remember that this is an early build, and bugs are expected. We value your input in identifying and resolving these issues. You can report problems through the in-game menu or the main menu using the provided form. We'll begin addressing these issues next week.
Known Issues:
Push To Talk is currently non-functional
Crouching as Hunter causes gun visibility and aiming issues
Joining mid-game may result in temporary desync before connection stabilizes
Background music is not yet implemented
Join Our Community!
We're eager to hear your thoughts on the game. Join our Discord server to share your feedback, ask questions, and connect with other players and developers.
Thank you for participating in our playtest. Your input is crucial in shaping the future of our game. Happy hunting!
Join our Discord
Source
Changelog.gg summarizes and formats this update. How we read updates.
