Full notes
Full Hotel Galactic update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Travelers! Today we’re coming to you with another batch of patch notes to make your weekend gameplay even better. ːsteamthumbsupː
What changed
- Gameplay
- Balance
- UI and audio
- Events
- Store
We’re incredibly grateful for every single review. Thanks to your positive feedback, Hotel Galactic has a chance to find a new home with many wonderful players who are still unsure whether to give HG a chance after our rework and recent patches.
Without your support, the 60% positive rating currently visible on our Steam page would not be possible. We truly believe that by the time we reach 1.0, we will clear up any remaining doubts and continue improving the experience 💪
We keep pushing forward, and we wish you an amazing weekend in Hotel Galactic.
And now for the Patch Notes!
New
Added fireworks chest visual effects.
New fireworks spawn and explosion sound effects.
like/dislike ingredients logic.
Gameplay Fixes
Fixed elevator getting stuck after incorrectly removing a passenger by adding validation for invalid requesters on movement restart.
Fixed workers sometimes not generating on ships.
Fixed possible cases where ships could overlap.
Fixed merchant crane animation after loading a saved game.
Fixed merchant ship not departing after dialogue with Silver when loading a saved game.
Fixed merchant not selling items on the second arrival in the same session.
Added a new lock result for merchant item refresh.
Fixed farming island bridge not appearing when first starting repairs.
Fixed First Mail during events.
Fixed cooking softlock when packing multiple processors of the same type into crates.
Fixed demolition and pattern application being possible at the same time. They are now mutually exclusive.
Fixed removing recipes with a gamepad even when the remove button was disabled.
Fixed cooking recipe panel not closing after removing a recipe.
Fixed missing Gonzalez outfit.
Fixed locked interactions on items in equipment storage when starting and cancelling rack unpacking.
Fixed tools rack pickable state.
Fixed equipment storage not unassigning events when being destroyed.
Hotfix for equipment storages issues
Fixed arrow placement in item processors.
Fixed item processor filters
Fixed pattern packages not disappearing when depleted while in an item slot.
Fixed GalacticDream flooring bundle icon.
Fixed StardustPlank floor incorrectly using wallpaper animations.
Fixed empty ships arrival issue.
Fixed hiding dish panel after removal.
UI and Controls
Fixed Hotel Panel gamepad controls.
Updated renovation and painting cursor settings.
Disabled Twitch Drops event in settings Stay Stellar!
Source
Changelog.gg summarizes and formats this update. How we read updates.
