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Steam News7 November 20196y ago

Patch Version 0.5.3

Gameplay: Further generalized optimizations HUD: Fixed scoreboard alignment Temporarily removed dying from entering wrong code (Re-doing / Fixing breaking bug) Hunted: When ammo reaches 10 or below the text color is now

Full notes

Full Horror Hunt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions6 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
  • Balance
  • Maps
changedGameplay:
changedFurther generalized optimizations
changedHUD:
fixedFixed scoreboard alignment Temporarily removed dying from entering wrong code (Re-doing / Fixing breaking bug)
changedWhen ammo reaches 10 or below the text color is now changed to red Code colors are now yellow text Separated codes text from ammo text
changedReduced throwing dagger's damage from 15 to 5 Reduced melee attack's damage from 25 to 20 Trying to stealth while transformed into a prop will now automatically remove prop and stealth (QoL)
throwing dagger's damage155throwing dagger's damage decreased, nerfthrowing dagger's damage from 15 to 5 Reduced melee attack's damage2520throwing dagger's damage from 15 to 5 Reduced melee attack's damage decreased, nerf

Gameplay:

Further generalized optimizations

HUD:

Fixed scoreboard alignment Temporarily removed dying from entering wrong code (Re-doing / Fixing breaking bug)

Hunted:

When ammo reaches 10 or below the text color is now changed to red Code colors are now yellow text Separated codes text from ammo text

Prop:

Reduced throwing dagger's damage from 15 to 5 Reduced melee attack's damage from 25 to 20 Trying to stealth while transformed into a prop will now automatically remove prop and stealth (QoL)

Maps:

Fixed prop offset of bookshelf on map Office Fixed prop offset of cupboard on map Office

Source

Steam News / 7 November 2019

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