Full notes
Full Horror Hunt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Balance
Temporarily removed doors from maps. (Reworking) Improved numerous network optimizations. Improved animation optimizations.
Names in chat now represent Prop (Blue) or Hunted (Red) Removed ping from join server
--- Hunted ---
Increased gun damage from 10 to 15 Increased Explosive trap beam range from 1000 - 1200 Explosive trap now ignores beam trace from owner when being placed Can pick up your placed trap with "Interact" (E by default) Improved glowstick replication.
--- Props ---
Reduced movement speed from 700 to 600 Increased throwing dagger cooldown from 5 to 6 Increased stealth cooldown from 10 to 12 Penalty from throwing dagger reduced from 5 seconds to 3. Fixed a big where props were able to attack while transformed.
Other issues. If playing and having stuttering network issues please go into C:\ Users\ YOURNAME\ AppData\ Local\ HorrorHunt and delete the "Saved" folder then restart game. Game has been locked to 60 fps for now. Different max fps' between client and host causes network problems.
Source
Changelog.gg summarizes and formats this update. How we read updates.
