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Steam News27 May 20215y ago

Version 1.5: New classes: Ranger & Scourge! New postgame dungeon!

To celebrate the open world sale, here's a hefty patch! Two new classes, unlockable at any point (no trainers needed) and a big, difficult dungeon to tackle in the postgame. FEATURES Two new classes!!

In this update3

Full notes

Full Horizon's Gate update

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What changed

12 fixes7 additions9 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
addedTo celebrate the open world sale, here's a hefty patch! Two new classes, unlockable at any point (no trainers needed) and a big, difficult dungeon to tackle in the postgame.
addedFEATURESTwo new classes!! Ranger - a Sharpshooter-Sage that applies salves & toxins to weapons. Scourge - a vicious Gladiator-Rogue that specializes in debilitating whip attacks. Both classes are 1st-row classes and are accessible without a trainer.
addedFEATURESAdded a new sprawling post-game dungeon with a stupidly hard final boss and unique items! (Can be found at the ruins of the final dungeon. )
changedFEATURESWhile preparing to use an action, pressing 'Show Tooltips' (Tab) toggles through actors in the area of effect, so you can preview effects on them
addedFEATURESAdded extra item unlocks to various ports (NOTE: applies to new games only!) Added Heavy Vambraces (+2 Defense, +1 Time To Act) at Searth Added 1 Golden Scabbard as 100% wealth unlock at Jascias Added 1 Silver Mitts as 100% wealth unlock at Dolor Added 1 Crystal Goggles as 100% wealth unlock at Runewald Added 1 Shining Saber as 100% wealth unlock at Condra Added Dart Bandolier as 70% & 90% wealth unlock at Ralkhome Added 1 Dart Bandolier as 70% wealth unlock at Nordock Added 1 Brass Dragon as 90% wealth unlock at Ash Port Added 1 Hacker as 90% wealth unlock at Fantlin Added 1 Aer Mantle as 80% wealth unlock at Solport Fixed Solport not unlocking an Ability Crest at 100% wealth level
changedBALANCEMP cost for Brawler's 'Pummel' increased from 0 -> 4
MP cost for Brawler's 'Pummel'04MP cost for Brawler's 'Pummel' increased, buffMP cost for Sharpshooter's 'Multishot'24MP cost for Sharpshooter's 'Multishot' increased, buffMP cost for Berserker's 'Frenzy'03MP cost for Berserker's 'Frenzy' increased, buffIce Reaver cannon slots34Ice Reaver cannon slots increased, buff

Horizon's Gate changes

  • Roguehero
  • Cachemap
addedTo celebrate the open world sale, here's a hefty patch! Two new classes, unlockable at any point (no trainers needed) and a big, difficult dungeon to tackle in the postgame.
addedTwo new classes!! Ranger - a Sharpshooter-Sage that applies salves & toxins to weapons. Scourge - a vicious Gladiator-Rogue that specializes in debilitating whip attacks. Both classes are 1st-row classes and are accessible without a trainer.
addedAdded a new sprawling post-game dungeon with a stupidly hard final boss and unique items! (Can be found at the ruins of the final dungeon. )
changedWhile preparing to use an action, pressing 'Show Tooltips' (Tab) toggles through actors in the area of effect, so you can preview effects on them
addedAdded extra item unlocks to various ports (NOTE: applies to new games only!) Added Heavy Vambraces (+2 Defense, +1 Time To Act) at Searth Added 1 Golden Scabbard as 100% wealth unlock at Jascias Added 1 Silver Mitts as 100% wealth unlock at Dolor Added 1 Crystal Goggles as 100% wealth unlock at Runewald Added 1 Shining Saber as 100% wealth unlock at Condra Added Dart Bandolier as 70% & 90% wealth unlock at Ralkhome Added 1 Dart Bandolier as 70% wealth unlock at Nordock Added 1 Brass Dragon as 90% wealth unlock at Ash Port Added 1 Hacker as 90% wealth unlock at Fantlin Added 1 Aer Mantle as 80% wealth unlock at Solport Fixed Solport not unlocking an Ability Crest at 100% wealth level

To celebrate the open world sale, here's a hefty patch! Two new classes, unlockable at any point (no trainers needed) and a big, difficult dungeon to tackle in the postgame.

FEATURES

  • Two new classes!!

    • Ranger - a Sharpshooter-Sage that applies salves & toxins to weapons.

    • Scourge - a vicious Gladiator-Rogue that specializes in debilitating whip attacks.

    • Both classes are 1st-row classes and are accessible without a trainer.

  • Added a new sprawling post-game dungeon with a stupidly hard final boss and unique items! (Can be found at

    the ruins of the final dungeon.

    )

  • While preparing to use an action, pressing 'Show Tooltips' (Tab) toggles through actors in the area of effect, so you can preview effects on them

  • While preparing to use an action in combat, 'Next Character' (> or RB) and 'Previous Character' (< or LB) buttons toggle through actors in the area of effect so you can preview effects on them

  • Added extra item unlocks to various ports (NOTE: applies to new games only!)

    • Added Heavy Vambraces (+2 Defense, +1 Time To Act) at Searth

    • Added 1 Golden Scabbard as 100% wealth unlock at Jascias

    • Added 1 Silver Mitts as 100% wealth unlock at Dolor

    • Added 1 Crystal Goggles as 100% wealth unlock at Runewald

    • Added 1 Shining Saber as 100% wealth unlock at Condra

    • Added Dart Bandolier as 70% & 90% wealth unlock at Ralkhome

    • Added 1 Dart Bandolier as 70% wealth unlock at Nordock

    • Added 1 Brass Dragon as 90% wealth unlock at Ash Port

    • Added 1 Hacker as 90% wealth unlock at Fantlin

    • Added 1 Aer Mantle as 80% wealth unlock at Solport

    • Fixed Solport not unlocking an Ability Crest at 100% wealth level

BALANCE

  • MP cost for Brawler's 'Pummel' increased from 0 -> 4

  • MP cost for Sharpshooter's 'Multishot' increased from 2 -> 4

  • MP cost for Berserker's 'Frenzy' increased from 0 -> 3

  • Ice Reaver cannon slots increased from 3 -> 4

  • Perfect Cache cargo bonus increased from 6 -> 8

  • Sailor's 'Rope' and 'Heave' are now 100% accurate

  • Tall Grass now grants +20% Dodge regardless of flanking

FIXES

  • 'Crew Inventory' (Start) on controllers now automatically snaps to the left side of the screen to prevent overlap

  • Controller single-press on the current player now opens the class window (doesn't require double-press)

  • After trading, List/Grid mode for Stash now reverts to whatever it was before entering dialog

  • Controllers can now use 'End Turn' (Start) button to confirm multi-target actions without selecting all targets

  • Fixed Rasmen sometimes not getting the full evasion bonus when attacked directly from behind

  • Fixed misbehaving areas of effect for spears and greatswords with secondary effects when used with single-target abilities

  • Fixed 'Counter Push' not being affected by its user getting pushed

  • Fixed AI thinking it can push allies out of attacks that always hit all characters

  • Fixed Scout's 'Trip Up' & Rogue's 'Gouge' FX delay causing secondary effects to miss when used with pushes/pulls

  • Fixed Fire/Ice/Lightning/Wind Enchant FX delay causing them to miss when used with pushes/pulls

  • Fixed Preserve causing game overs if the main player is KO'd and all other PCs are preserved or KO'd

  • Increased max # of effects the action evaluation window can show to 15

  • Added anti-mash protection to Timed Hits

  • Reduced lag in the final dungeon

  • Fixed repeated sound effect when an pushing an object into a wall

  • AI no longer uses Sidestep

  • Fixed Wind Imbue/Push Trigger's pushes being

Source

Steam News / 27 May 2021

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