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Steam News30 January 20265mo ago

Launch Update and Next Steps

We want to address the current state of Horizon Journey clearly and directly. Based on your feedback, it is clear that the current build has serious issues.

Full notes

Full Horizon Journey update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions5 changes0 removals
  • UI and audio
  • Gameplay
changedBased on your feedback, it is clear that the current build has serious issues. Many of you are running into problems with the UI, progression flow, interactions, and the save system. That frustration is valid. Early Access does not mean these issues are acceptable, and we take responsibility for the state of the game at launch.
changedUI and menu fixes
changedInteraction reliability improvements
changedMovement and rover handling improvements
changedInventory usability and visual improvements

Horizon Journey changes

changedBased on your feedback, it is clear that the current build has serious issues. Many of you are running into problems with the UI, progression flow, interactions, and the save system. That frustration is valid. Early Access does not mean these issues are acceptable, and we take responsibility for the state of the game at launch.
changedUI and menu fixes
changedInteraction reliability improvements
changedMovement and rover handling improvements
changedInventory usability and visual improvements

We want to address the current state of Horizon Journey clearly and directly.

Based on your feedback, it is clear that the current build has serious issues. Many of you are running into problems with the UI, progression flow, interactions, and the save system. That frustration is valid. Early Access does not mean these issues are acceptable, and we take responsibility for the state of the game at launch.

Right now, our full focus is on fixing the most impactful problems first. This includes progression blockers, broken or confusing menus, unreliable interactions, save-related issues, and options to reduce motion sickness. We are also reviewing how the game presents itself so expectations and the in-game experience are better aligned.

Here is how we are approaching the next steps:

Now

  • Reviewing feedback and responding to Steam reviews and discussions

  • Identifying and prioritizing critical blockers

Next

  • UI and menu fixes

  • Progression and crafting flow fixes

  • Interaction reliability improvements

  • Save system stabilization

  • Options to disable headbob and motion blur

Soon

  • Movement and rover handling improvements

  • Better tutorial clarity and onboarding

  • Inventory usability and visual improvements

We know that trust comes from actions, not words. Updates are already in progress, and we will keep communicating as they go live. Thank you to everyone who shared feedback. It is being read and acted on. We are also active on Discord if you prefer to share feedback or follow updates there. DISCORD LINK

Source

Steam News / 30 January 2026

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