In this update6
Full notes
Full Horizon Journey update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Gameplay
- UI and audio
Horizon Journey changes
This update focuses on addressing the most common early issues reported by players and improving overall stability and flow.
Gameplay and Progression
Increased character movement speed to improve basic traversal feel
Balanced resource distribution in the starting zone to reduce early progression friction
Added several missing recipes to the Lander Fabricator to prevent early progression dead ends
Provided starter energy generation to base systems to help kickstart crafting flows
UI and Menus
Improved crafting panel recipe interactions so buttons now properly cover each list item
Fixed in-game UI panels overlapping each other
Removed menu camera sway to prevent UI related issues
Updated menu level lighting to improve overall readability and presentation
Save System
Added a manual save button to the escape menu for testing purposes
This is a temporary measure and will be reviewed further
Vehicles
Rebalanced the rover engine power to improve driving feel and control
Visual and Comfort Improvements
Adjusted an anti-aliasing setting that could cause a motion blur-like effect
If you were experiencing motion blur-related discomfort, please let us know if this change improves things for you
Notes
This update is part of our immediate stabilization work. We are continuing to focus on progression blockers, interaction reliability, save stability, and comfort options. More fixes are in progress, and we will keep communicating through Steam as updates go live.
Source
Changelog.gg summarizes and formats this update. How we read updates.
