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Steam News12 May 20251y ago

v. 1.0.8

Hello. This update brings a lot of item buffs and other balance improvements. All of these are basically a result from the heated weekly competitions which brings the metagame to the surface!

Full notes

Full Horde Hunters update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello. This update brings a lot of item buffs and other balance improvements. All of these are basically a result from the heated weekly competitions which brings the metagame to the surface!

What changed

2 fixes2 additions10 changes1 removal
  • Balance
  • Gameplay
  • Maps
  • Fixes
  • Compatibility
  • Events
changedHello. This update brings a lot of item buffs and other balance improvements. All of these are basically a result from the heated weekly competitions which brings the metagame to the surface!
changedItem buff: Golden Heart - The gold amount will now increase on each use
fixedItem buff: Treasure Map - Does not expire anymore, fixed gold amounts but also gives consumable(s)
changedItem buff: Poor Man's Trinket - Additional damage bonus with more gear of that level (includes weapons and items)
changedItem buff: Salt - Additional max health on each use
fixedItem buff: Calming Stone - Longer lasting consumables by percentage amount (used to be fixed amount of seconds)

Horde Hunters changes

changedHello. This update brings a lot of item buffs and other balance improvements. All of these are basically a result from the heated weekly competitions which brings the metagame to the surface!
changedItem buff: Golden Heart - The gold amount will now increase on each use
fixedItem buff: Treasure Map - Does not expire anymore, fixed gold amounts but also gives consumable(s)
changedItem buff: Poor Man's Trinket - Additional damage bonus with more gear of that level (includes weapons and items)
changedItem buff: Salt - Additional max health on each use

General

  • Item buff: Heatseeker - Can also stun elites for 3s

  • Item buff: Golden Heart - The gold amount will now increase on each use

  • Item buffTreasure Map - Does not expire anymore, fixed gold amounts but also gives consumable(s)
  • Item buff: Poor Man's Trinket - Additional damage bonus with more gear of that level (includes weapons and items)

  • Item buff: Salt - Additional max health on each use

  • Item buffCalming Stone - Longer lasting consumables by percentage amount (used to be fixed amount of seconds)
  • Item buff: Iron Plates - Also chance to absorb damage completely

  • Item buff: Pirate Hat - Also increases the duration of Wine and Ale

  • Item buff: Frequent Buyer Card - Also gives cashback on all level up purchases

  • Item buff: Farmers Oats, Axe Sharpening Stone, Dog Treat, Cat Nail File, Priest Beads - Additional bonus with bigger party

  • Item buff: Blood Transfusion Set has better base value (0.1 -> 0.15)

  • Item buff: Chaos Stone has better base value (2 -> 3)

  • Item buff: Diploma has better base value (5 -> 10)

  • Party member special items are always available on loot rotation and not only when you own said party member

  • Elite sorcerer's pentagram (the one that curses you) won't work inside the Protective Dome anymore

  • Player gets 2s invincibility whenever pushed back by force e.g. by elite or explosion

  • Suicider enemies will show a red circle indicator for the bomb radius briefly before explosion

  • The so called "one-shot protection" feature (save from a death blow dealing at least 10 damage) cooldown reduces with higher max health. New message shows when it happens and what the current cooldown is

  • Weapon maxed out "damage" upgrade is greater for melee weapons - 10% instead of 5%

  • Superball critical damage removed (was 1.5x)

  • Added more specific description for poison damage

  • Previous weekly winner is not eligible for the daily bonus multiplier

Bugs

  • Vortex placement was not working with a controller

  • Elite challenge missions could be created too close to Road wall making the space too tight

  • Challenge mission elite could spawn another challenge mission when pushed too far from the original one

  • Dog bonus "Loot Worth +15%" was not working

  • Altar sacrifice for gold did not count for total collected gold stat (and score)

Source

Steam News / 12 May 2025

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