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Steam News6 May 20251y ago

v. 1.0.7

Hello. I looked into fixing a couple of bugs but jumped to change a few other things as well. Not surprising one bit.

Full notes

Full Horde Hunters update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello. I looked into fixing a couple of bugs but jumped to change a few other things as well. Not surprising one bit. The weekly early bird multiplier didn't last for long but hopefully in this new incarnation it will fare better.

What changed

1 fix2 additions7 changes0 removals
  • Gameplay
  • Events
  • Maps
  • Performance
addedHello. I looked into fixing a couple of bugs but jumped to change a few other things as well. Not surprising one bit. The weekly early bird multiplier didn't last for long but hopefully in this new incarnation it will fare better.
changed"Early Bird" weekly multiplier bonus changed to a "Daily Bonus" - a random base total multiplier between 1.01-1.2x is set daily for the weekly challenge
fixedWeekly challenges can have fixed seeds i.e. everyone will play the exact same map with same building locations etc. (yes, next week we'll totally give this a go!)
changedGame crash "bool argument is unset" on normal maps if elites exists when boss battle begins
changedEarly bird multiplier bonus applied to all maps not just the weekly one
changedWishbone extra reward was lost if you chose to level up later

Horde Hunters changes

addedHello. I looked into fixing a couple of bugs but jumped to change a few other things as well. Not surprising one bit. The weekly early bird multiplier didn't last for long but hopefully in this new incarnation it will fare better.
changed"Early Bird" weekly multiplier bonus changed to a "Daily Bonus" - a random base total multiplier between 1.01-1.2x is set daily for the weekly challenge
fixedWeekly challenges can have fixed seeds i.e. everyone will play the exact same map with same building locations etc. (yes, next week we'll totally give this a go!)
changedGame crash "bool argument is unset" on normal maps if elites exists when boss battle begins
changedEarly bird multiplier bonus applied to all maps not just the weekly one

General

  • "Early Bird" weekly multiplier bonus changed to a "Daily Bonus" - a random base total multiplier between 1.01-1.2x is set daily for the weekly challenge

  • Weekly challenges can have fixed seeds i.e. everyone will play the exact same map with same building locations etc. (yes, next week we'll totally give this a go!)

  • All party members stick a bit closer to player and will sooner join the group if left behind

  • Cat will attack enemy that is closest to player (used to be random)

Bugs

  • Game crash "bool argument is unset" on normal maps if elites exists when boss battle begins

  • Early bird multiplier bonus applied to all maps not just the weekly one

  • Wishbone extra reward was lost if you chose to level up later

  • Wishbone extra reward increased every time when using reroll

  • Wishbone extra reward could be rewarded on reroll despite not having extra reward before

  • End screen level up rewards stat was skewed due to adding other events to it

  • Investment Seminar local event could popup when the bank is out of funds

Source

Steam News / 6 May 2025

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